Speaker:

Welcome to

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User Friendly 2.0 with host Bill Sikkens,

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technology architect.

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And this is User Friendly 2.0.

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I am your host Bill Sikkens.

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Joining me my co-host Gretchen and Bill,

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welcome to our lucky 13th

show of the year.

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Hello there. Hello.

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So, we're just coming off of,

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Friday the 13th, so, you know,

why not put these back to back?

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I've learned lately that that doesn't

necessarily mean bad luck.

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So, hopefully we'll continue

with that on down the right road.

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Now, I've got some stuff coming up.

We're going to be talking 60.

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I know that everybody is tired of 5G

cell phones

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and completely through all the ordeal

that's come up for that.

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So it's time to move on to 60 sarcasm

sign.

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It is something that I which is being,

discussed and talked about.

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We're going to talk about what

this will mean to you.

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Spoiler alert

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you're not going to have to worry about it

for about another five years.

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So, you know,

there's some time to prepare.

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So our second segment, we are going to be

going back to Comic-Con.

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James from the vault is going to be

joining us to talk about a D&D type game,

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but a special one that is meant for

children with developmental difficulties.

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And it's really kind of a cool system.

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We got to meet the people there

and everything like that.

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So there's a lot to talk about

from that standpoint.

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All right.

What do we have in the news this week?

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All right.

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So quantum

cryptography pioneers win Turing Award.

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So explain what quantum cryptography means

so that we all understand.

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Well,

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what this goes back to is actually 1984.

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I think there's a book by that name

that kind of corresponds

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with some of the stuff

that's happening now in the world.

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But anyway, that's a whole nother topic.

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So anyway, 1984,

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two researchers, Charles Bennett

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and Elias Brossard, and I apologize

if I mispronouncing the names.

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They're considered the pioneers

of quantum information science.

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And they introduce

something called the 84 protocol.

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And this was the first practical method

for quantum key distribution.

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All right.

So get your answer to your question.

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Quantum computing is just a 10,000ft view,

a next step

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that goes beyond our current computers

that use binary functions.

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So either on or off

it has a lot more states that it can do.

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There's a lot better ways to explain this

that I don't have time to go into here.

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So is this the chandelier computers?

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Yes. The chandelier computer.

Yeah. Okay. So, you know, there,

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So a couple of the

things that go along with this is quantum

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computing upends

the way that we do cryptography

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right now, which is kind of

what this is going into because

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the idea of a username

and a password is very much obsolete.

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Even without this.

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Those can be hacked extremely easily. Now.

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But even taking it to a next step,

a lot of the new systems

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to put into place, even things

like multifactor authentication

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and all of that can be circumnavigated

very easily using quantum computers

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just because of the additional speed

and capability that they offer.

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So, you know, this is something

that has been a lot of concern to people.

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And we have been looking at this

and developing.

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And to that end, they've been given

the award, the turning award,

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because of their contributions

to this going back to 1984.

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So again, focus on encryption and some of

the new ways that these are going to go.

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But there's a lot more to it.

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We hear a lot about that aspect of it,

just because it is

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one of the things that's going

to make a big first change for us.

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But the capabilities of these type

of computers are just absolutely amazing.

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And now that they have working prototypes

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and this is actually something

that's starting to be used,

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it is something we're actually see that

this is a real thing and not just

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something on paper.

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Mandalorian and Grogu movie

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will officially abandon one

franchise rule.

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Yeah, and it's for the best, at least

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according to the article in the Direct.

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This is something that's a lot of argument

among Star Wars fans.

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And basically what they're talking about

here is in shooting

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the series that's been on for,

what is it, wretched three seasons,

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I think something like that. Not sure.

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Yeah.

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Anyway, a number of seasons

and very successful for what it is.

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They've shot in a thing called the volume.

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And what this is,

is kind of a really cool setup.

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That's something akin to a Star Trek

holodeck, in a way

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where what you basically have is

you're surrounded by very high resolution

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LED screens and other things that can

basically build into the environment.

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You need to be in on the sound stage

in a very realistic way, and it's cool.

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I would like one of these in my house,

but so far I've asked George Lucas for it

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and I haven't gotten a response on that,

so I don't know.

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George, if you're listening, please

email me back.

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I know you must just miss my email.

I've got room for it.

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Right along my arcade

cabinets in my one car garage. Now,

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I think there's more room at my house

for it.

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Yeah. Oh, yeah.

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So, yeah.

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Okay.

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If we get it sent over Gretchen,

maybe we can use your garage.

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It'll be the volume

and one 1966 Volkswagen Beetle.

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Oh, the Volkswagen go.

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Anyway,

back to what this is talking about here,

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and what they're discussing

is that they're going to abandon

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the franchise rule of using the volume

and going back to more classic

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production techniques for the menu

or for the menu for the movie.

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Yeah, maybe the menu too,

but actually the movie more likely.

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But anyway, it's going to be a situation

where they're doing this

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because of production requirements

and different things like that.

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The volume being for what it is,

it sounds like it's very much up

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to television series or streaming

series of that kind of a thing,

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but maybe not quite up to task completely

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for creating the worlds

that it needs to in an actual movie.

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Now, looking at the specs of this plane,

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I think I might argue

that point a little bit,

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but the up to the professionals

that are doing

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this want to make sure it's right.

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So that's where they're going.

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And that's one change

that we hopefully will not see.

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Right.

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There is going to be anyway,

I think the thing with, with the volume

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is that I think it lowers

the costs, making action easier.

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So for a TV series,

I think that's probably really good.

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Yeah, I would tend to agree 100%.

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All right.

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So this is something

kind of near and dear to me and Jeremy.

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We loved

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this particular show and we're devastated.

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When it went away, it made no sense.

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So what am I gonna say?

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Firefly is coming back.

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At least it looks like it. Okay. Yep.

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So I've had a deep dive into the rumor

mill on this one to try and figure out,

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you know, some of this

and take this for what it is.

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Trying

to get any confirmation at this point

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right now is somewhat difficult to do.

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But what I can tell you on this

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is there are some reasons

that would definitely support this.

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The streaming era has revived older shows

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X-Files, Futurama

and that type of a thing.

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So seeing something like this come back

would not be that unusual or out there

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and there's also a very strong fan base

still out.

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I thought of all things the brown coats.

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Okay.

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I don't know if it's good the story.

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Trust me.

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Yeah. And nor does I know that. It's

just you know out of context.

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That's a little weird.

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But the other thing of it is, is

and this is an interesting one, Studios

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are minimizing cost.

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So using recognizable

intellectual property or IP does actually

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kind of make sense.

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So there's some complications

that they're running into.

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Some of the cast is not available,

which would be the,

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you know, biggest thing

with this kind of stuff.

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So they're looking at possibly three

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different methods of going after this

crew revival with the same cast.

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It would pick up years later.

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Most fan desired option,

but it's the hardest to pull off

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logistically and working in this media

sometimes myself.

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I can understand where they're coming from

with that,

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the next option would be

to do a soft rebuild or like a sequel

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series, new crew, same universe,

occasional cameos from originals.

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Most realistic option is probably

what they're going to end up doing.

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And we saw this like when Star Trek

The Next Generation came out,

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we saw a lot of the original actors

from the original Star Trek,

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you know, walking around the set

Leonard Nimoy, DeForest Kelley,

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and on and on, you know, so, that's

something that actually can be done very

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successfully as, again, using Star Trek

The Next Generation and many others as a,

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you know, thing.

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Now, the third option here,

which I don't think

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is what they're going to do,

but you do see this sometimes,

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and this is actually what I didn't like

about the new Star Trek movies

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would be to do a full reboot,

or it's entirely recast,

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or they're trying to do the same thing

again, just in a new quasi universe.

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You know, I think there would be a lot

of backlash on that if that was the case.

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But the idea that this is even

being talked about is really kind of cool.

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And there's and again,

there's a lot of reasons for doing this.

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And the biggest one being is

because there is a huge fan base.

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So they're not having to remarket

and create something new.

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And along with you and Jeremy,

I liked, you know, I really like this.

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I hope that they do

it. Firefly was a lot of fun.

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Or it's a kind of like a space

opera western.

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It's like a space where, yeah, yeah, yeah,

but it was it was well done.

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And I'm not the biggest fan of Westerns

in the classic sense, but

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I did like Firefly, so,

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you know, but the other side of the coin

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is going to be to like making the movies

from Harry Potter or something.

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If this is not, it has to be done right

or it's going to be really bad.

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So yeah.

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Nvidia CEO says

critics are completely wrong

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about dLSS five technology, right?

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So, Gretchen, to answer the question

that I know you're about to ask,

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it stands for Deep Learning,

Super Sampling, DL, SS,

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and what this is basically talking about

is using AI to generate

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things like movies or television shows

or that kind of a thing.

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And there's been an argument

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going along here saying

that critics of this technology are wrong

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and Nvidia is confident

and going to go on the offense with this,

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which sends a major strategic technology

signal that this is going to happen.

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And it's not just some kind

of a minor upgrade.

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So more advanced AI frame generation for

all the people that love or don't like AI.

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And that is what this is.

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And going into that,

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basically what you have

is the ability to produce things faster.

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You don't have to rely

on older technologies,

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and it will cost less to go in

and produce things.

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What are things? Well,

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different series or shows or whatever

might be done using this technology.

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This isn't too specific on that front.

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Yeah, but the concern

and one of the biggest ones about this

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is that I do have a tendency

from time to time to hallucinate.

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And especially when, well,

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not especially when generating graphics,

but in that context.

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Although just ask anybody in the legal

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industry right now about how many AI is

right there briefs you'll find out.

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There's some hallucinations.

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There are two, but we've seen it

now, Bill,

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you and I had talked about this

on a previous show

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in one of the D&D books that came out

that they said, oh, we're not using AI.

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And it was real obvious that they work.

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And now you take this to a television

show or a series

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that's a motion picture of some kind,

animated, whatever.

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I don't know, Bill.

What are your thoughts on it?

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Do you think this is going to work,

or do you think Nvidia

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is kind of going out off the deep

end here?

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I think the video is going off the deep

end completely

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with a lot of their decisions.

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They've been making lately,

and I think this is one of the next ones

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that they really are

shooting themselves in the foot.

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Yeah, yeah.

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I think there's a lot of people

that would agree with you on that too.

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So it's going to be interesting.

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AI is an amazing technology.

233

00:11:51,143 --> 00:11:54,780

What it can do is absolutely incredible

and there's no argument with that.

234

00:11:55,414 --> 00:11:58,684

But you do have to still be involved

in what you're doing.

235

00:11:59,151 --> 00:12:00,920

And that's where this becomes a problem.

236

00:12:00,920 --> 00:12:03,089

You know, the ethics, number one

that we've talked about that

237

00:12:03,089 --> 00:12:05,958

it upends artists

and different things like that.

238

00:12:05,958 --> 00:12:07,259

And then they're not disclosed.

239

00:12:08,594 --> 00:12:08,894

But the

240

00:12:08,894 --> 00:12:12,898

second side of that being just simply

this kind of a situation.

241

00:12:12,898 --> 00:12:16,802

So if you were to use these tools in line

242

00:12:16,802 --> 00:12:19,805

with something else that you're doing,

and you actually check it

243

00:12:19,805 --> 00:12:24,176

and figure out what you're going to want

at the end of the day, and is it right?

244

00:12:24,176 --> 00:12:26,245

And does it look realistic, then?

245

00:12:26,245 --> 00:12:29,281

Sure, it's a tool that maybe could augment

what you're doing, but that's not

246

00:12:29,281 --> 00:12:30,049

what's happening.

247

00:12:30,049 --> 00:12:33,052

People are trying to completely replace

disciplines with this,

248

00:12:33,352 --> 00:12:35,554

and it's just not able to do that.

249

00:12:35,554 --> 00:12:37,189

And it's not meant to do that really.

250

00:12:37,189 --> 00:12:40,192

So you know,

well, we'll have to see where this goes.

251

00:12:40,192 --> 00:12:44,630

And yeah, there's a lot of argument

that Nvidia right now needs to maybe,

252

00:12:45,331 --> 00:12:48,067

find a little different direction in

not just this,

253

00:12:48,067 --> 00:12:50,035

but a couple of other things

that they're dealing with too.

254

00:12:50,035 --> 00:12:52,004

So we'll end up seeing what happens there.

255

00:12:53,205 --> 00:12:54,507

Hundreds of millions of

256

00:12:54,507 --> 00:12:58,444

iPhones can be hacked with a new tool

found in the wild.

257

00:12:58,744 --> 00:13:01,347

What does in the wild mean?

258

00:13:01,347 --> 00:13:03,682

Well, usually means

you go to the middle of a jungle

259

00:13:03,682 --> 00:13:06,218

and just there, there's a hacking tool

sitting there, and,

260

00:13:06,218 --> 00:13:09,255

I mean, are you throwing spiders at it or,

you know,

261

00:13:10,055 --> 00:13:12,024

it has that feeling

from that description? No.

262

00:13:12,024 --> 00:13:12,992

In this context,

263

00:13:12,992 --> 00:13:16,428

it just means that it's a tool

that's out there in the general populace.

264

00:13:17,229 --> 00:13:20,399

So something that's just available

for anybody to do, you know, and,

265

00:13:21,033 --> 00:13:22,668

a term like this might be

266

00:13:22,668 --> 00:13:25,838

using some of our retro community,

finding an old video game cartridge.

267

00:13:26,172 --> 00:13:28,040

You know, these exist in the wild.

268

00:13:28,040 --> 00:13:30,543

It just means they're out there

and that kind of a thing.

269

00:13:30,543 --> 00:13:33,312

But we're that's a problem with

this is because having a hacking tool

270

00:13:33,312 --> 00:13:34,013

for a zero day

271

00:13:34,013 --> 00:13:38,684

vulnerability out in the wild targets

hundreds of millions of iPhone users,

272

00:13:39,251 --> 00:13:42,388

and they're already using it in real world

attacks.

273

00:13:42,388 --> 00:13:45,724

This is not just some theoretical this,

you know, conversation.

274

00:13:45,758 --> 00:13:48,727

One of the other things

that is a little more interesting about

275

00:13:48,727 --> 00:13:49,662

this is not

276

00:13:49,662 --> 00:13:53,065

the idea of something getting hacked,

but Apple usually is pretty secure.

277

00:13:53,666 --> 00:13:57,002

And this just goes to show

that anybody can be targeted.

278

00:13:57,102 --> 00:14:00,973

You know, if you're online, it's possible

you can get hacked.

279

00:14:00,973 --> 00:14:03,175

The better your lock on the door.

280

00:14:03,175 --> 00:14:06,178

So to speak, the more likely it is

that they're going to go somewhere else.

281

00:14:06,478 --> 00:14:10,082

But the thing of it is, is state

actors are getting involved

282

00:14:10,082 --> 00:14:14,520

in these kind of things

and different groups

283

00:14:14,520 --> 00:14:17,623

or people that can be targeted by this,

or people like journalists,

284

00:14:18,991 --> 00:14:21,293

military people that are operating

in, you know,

285

00:14:21,293 --> 00:14:24,663

some of the conflicts

and things that are going on and others

286

00:14:24,663 --> 00:14:27,967

where the bad guys would like to know what

they're talking about on their phones.

287

00:14:28,601 --> 00:14:32,671

And it just is a situation where,

288

00:14:34,306 --> 00:14:35,107

it gets scary.

289

00:14:35,107 --> 00:14:37,243

And what really is something about

this is zero

290

00:14:37,243 --> 00:14:40,246

click export exploits,

which is what this is.

291

00:14:40,412 --> 00:14:41,313

If you don't have the thing

292

00:14:41,313 --> 00:14:41,714

where you have to

293

00:14:41,714 --> 00:14:45,684

accidentally tap on a link in your email

or respond to a text message

294

00:14:45,684 --> 00:14:49,655

that you shouldn't, or that kind of a

thing, it does remove the user safety

295

00:14:49,655 --> 00:14:52,958

net entirely, which means it can happen

without you knowing about it.

296

00:14:53,792 --> 00:14:57,963

Now, Apple is very good

about issuing security patches

297

00:14:57,963 --> 00:15:00,799

as of the time of recording,

which is Wednesday.

298

00:15:00,799 --> 00:15:02,801

They haven't yet, but

I have a funny feeling when you hear this.

299

00:15:02,801 --> 00:15:07,740

There probably will be a fix for this,

so expect a push, update immediately

300

00:15:07,740 --> 00:15:11,110

if it hasn't already happened,

and make sure that you have your phone

301

00:15:11,110 --> 00:15:14,446

set up

to accept the update and install it.

302

00:15:14,947 --> 00:15:17,883

And if you're somebody

that is a journalist or others

303

00:15:17,883 --> 00:15:20,953

that might be of a higher risk of ever

being attacked in this type of a thing.

304

00:15:20,953 --> 00:15:23,522

Apple does have a lock down mode

305

00:15:23,522 --> 00:15:27,059

and it might be something

to look into to see what,

306

00:15:28,093 --> 00:15:29,295

you know, just give yourself

307

00:15:29,295 --> 00:15:31,530

a little bit more security,

at least until this is done.

308

00:15:31,530 --> 00:15:34,199

The specifics of that

is too much to go into right now.

309

00:15:34,199 --> 00:15:35,467

Just look for the mode on your phone

310

00:15:35,467 --> 00:15:38,470

and I'll give you some details

on what that's about.

311

00:15:40,172 --> 00:15:43,309

Lightning

generated waves detected on Mars.

312

00:15:44,176 --> 00:15:47,713

So, you know, the more we learn about

313

00:15:48,681 --> 00:15:52,084

the universe around us, the more

we realize how much we don't know.

314

00:15:52,651 --> 00:15:55,554

I mean, we kind of like

going to a planetarium with Roswell

315

00:15:55,554 --> 00:15:58,223

gray aliens and having them

look at the map and going, what?

316

00:15:58,223 --> 00:15:59,425

Where did you come up with this?

317

00:15:59,425 --> 00:16:02,428

You know, I it's,

318

00:16:03,362 --> 00:16:05,597

it's an interesting situation in Mars.

319

00:16:05,597 --> 00:16:10,502

Certainly is no exception to that,

because the general understanding

320

00:16:10,502 --> 00:16:13,572

is Mars has a very thin atmosphere

and very little weather.

321

00:16:13,572 --> 00:16:17,910

They have dust storms and that type

of a thing, but they are detecting

322

00:16:18,677 --> 00:16:21,981

the signature of lightning now.

323

00:16:21,981 --> 00:16:24,750

It's not caused by water clouds

or anything like that.

324

00:16:24,750 --> 00:16:27,286

It's a static electricity baseline.

325

00:16:27,286 --> 00:16:30,055

But it does go to show that dust

storms on Mars

326

00:16:30,055 --> 00:16:34,193

could be electrically active,

generating static charges and discharges.

327

00:16:34,193 --> 00:16:36,895

Is this a good thing or a bad thing?

Well, yes.

328

00:16:36,895 --> 00:16:39,965

If you're looking at the idea

of colonizing Mars and you have

329

00:16:39,965 --> 00:16:42,968

the appropriate technology,

it might be a way of harnessing energy.

330

00:16:43,369 --> 00:16:44,803

But I don't know about you.

331

00:16:44,803 --> 00:16:47,439

I wouldn't want to be out

in a sandstorm at all,

332

00:16:47,439 --> 00:16:49,575

and certainly not one

that's electrically charged,

333

00:16:49,575 --> 00:16:52,978

and certainly not one planet

with no app with no oxygen in the air.

334

00:16:52,978 --> 00:16:55,581

So, you know, I think maybe I'll pass

on that. Yeah. Sounds like.

335

00:16:59,084 --> 00:17:02,755

We have a cool Stem project for the kids.

336

00:17:03,255 --> 00:17:06,091

How does our weather compare?

337

00:17:06,091 --> 00:17:06,492

Yeah.

338

00:17:06,492 --> 00:17:07,693

And, you know,

339

00:17:07,693 --> 00:17:10,696

I think we should start covering

more of this stuff because the Stem

340

00:17:11,163 --> 00:17:14,133

projects that are starting to be out

there are a lot of fun,

341

00:17:14,533 --> 00:17:17,970

science, technology, engineering

and math is what the acronym stands for.

342

00:17:17,970 --> 00:17:22,574

And it's an idea of instruction

for students in high school.

343

00:17:22,574 --> 00:17:26,912

And really any level of school

in engineering and related skills

344

00:17:26,912 --> 00:17:31,150

that have to do with information

technology, computer science, and so on.

345

00:17:31,650 --> 00:17:34,653

And there's a lot of things out there

that, you know, there's this idea that,

346

00:17:34,653 --> 00:17:36,822

oh, I go into that I'm going to be,

you know, a programmer

347

00:17:36,822 --> 00:17:38,791

and sit in front of the computer

for 15 hours a day.

348

00:17:38,791 --> 00:17:43,262

And yes, that is one discipline of this,

but there's a lot of other things

349

00:17:43,595 --> 00:17:47,900

that Stem puts you in front of to

be able to do, like, oh, flying jet suits.

350

00:17:47,900 --> 00:17:51,870

I mean, you know, that is not being stuck

in front of a computer for 15 hours a day

351

00:17:52,504 --> 00:17:54,106

unless you're developing the software

for it.

352

00:17:54,106 --> 00:17:57,242

But outside of that, you know, it's it's

353

00:17:57,242 --> 00:18:00,746

a situation where all of this stuff

kind of very much blends together.

354

00:18:00,746 --> 00:18:04,716

So speaking of Mars, the project

that they've come up with compares

355

00:18:04,716 --> 00:18:07,719

weather on Earth to the weather on Mars.

356

00:18:08,120 --> 00:18:11,223

And this would be a project,

I think, for elementary

357

00:18:11,223 --> 00:18:13,425

and middle school age

that would work out quite well.

358

00:18:13,425 --> 00:18:16,462

And basically

you need a couple of things for this.

359

00:18:16,462 --> 00:18:17,529

You need a piece of paper.

360

00:18:17,529 --> 00:18:19,832

I think that's still available in 2026.

361

00:18:20,799 --> 00:18:21,033

Yeah.

362

00:18:21,033 --> 00:18:24,036

You put it together with column

headers, place

363

00:18:24,036 --> 00:18:25,871

high with Fahrenheit or Centigrade

depending

364

00:18:25,871 --> 00:18:28,140

on what part of the world

you're in, how you want to

365

00:18:28,140 --> 00:18:31,143

store that information,

and the low in the third column.

366

00:18:31,743 --> 00:18:35,647

And then you go on to a tool

that's provided, online.

367

00:18:36,181 --> 00:18:39,885

We'll put a link to it up on the user

friendly website, a user friendly dot show

368

00:18:40,252 --> 00:18:43,021

where you can check Mars's temperature

and check the temperature

369

00:18:43,021 --> 00:18:46,024

where you currently live,

and then keep a log of it.

370

00:18:46,625 --> 00:18:51,130

And, you know, something kind of cool

to do with some of the groups

371

00:18:51,130 --> 00:18:55,134

that have been working with this project

have taken it a step further, and even

372

00:18:55,300 --> 00:18:57,136

gotten into discussions on

what would you wear

373

00:18:57,136 --> 00:18:59,171

if you were on Mars,

a very thick space suit.

374

00:18:59,171 --> 00:19:03,142

But, you know,

and in the idea of considering this,

375

00:19:03,442 --> 00:19:05,344

you know, what could you do with that

kind of a thing?

376

00:19:05,344 --> 00:19:09,781

And how is it different from where you are

today in your home town?

377

00:19:10,616 --> 00:19:12,551

You know, there's

a couple of obvious things there, too.

378

00:19:12,551 --> 00:19:16,054

But looking at the temperatures

and all of the different things like that,

379

00:19:16,488 --> 00:19:20,192

it's just one of many fun Stem projects

that are out there.

380

00:19:20,192 --> 00:19:24,630

So yeah, NASA has a lot of these

really cool projects.

381

00:19:24,630 --> 00:19:25,864

And if you're an educator,

382

00:19:27,132 --> 00:19:28,333

please check them out.

383

00:19:28,333 --> 00:19:32,104

I mean, I don't think this costs anything.

384

00:19:33,038 --> 00:19:34,473

No, no it doesn't.

385

00:19:34,473 --> 00:19:35,774

And that's another whole part of it too.

386

00:19:35,774 --> 00:19:37,943

This is specifically a project like this.

387

00:19:37,943 --> 00:19:40,946

As long as you have a tablet

or a computer or something.

388

00:19:41,246 --> 00:19:42,814

You're fine.

389

00:19:42,814 --> 00:19:46,084

You know, with being able

to, to do that without having to go out

390

00:19:46,084 --> 00:19:49,955

and buy expensive equipment

or anything, really, that special.

391

00:19:50,055 --> 00:19:54,293

So anyway, let us know, have you guys

participated in Stem projects?

392

00:19:54,293 --> 00:19:56,161

Have your kids done? I go to

you is really not sure.

393

00:19:56,161 --> 00:19:57,529

I'd love to get some feedback on this

394

00:19:57,529 --> 00:20:01,500

and see what you like and maybe feature

some of these projects here on the show.

395

00:20:02,201 --> 00:20:05,904

Now, one of the ones

that we will not be needing to look at,

396

00:20:06,138 --> 00:20:06,872

at least not in the next

397

00:20:06,872 --> 00:20:10,108

five years, is any Stem projects

relating to the next generation

398

00:20:10,108 --> 00:20:14,179

of wireless communications

or what is going to be known as six G.

399

00:20:14,913 --> 00:20:17,549

So basically,

400

00:20:17,549 --> 00:20:20,219

you know, just to give

a little bit of a background on this,

401

00:20:20,219 --> 00:20:23,855

the generations again, what G stands for

and we're currently in version five,

402

00:20:24,323 --> 00:20:28,327

go back to version one which was the very

early cell phones, the big break,

403

00:20:29,261 --> 00:20:32,631

star attack model, you know,

which I'd love to have in my collection,

404

00:20:33,465 --> 00:20:36,902

not to operate, but just to look at

and then the second generation, third

405

00:20:36,902 --> 00:20:40,772

generation, fourth generation,

which, was kind of when we started

406

00:20:40,772 --> 00:20:43,775

really moving into having online access

and that type of thing.

407

00:20:43,775 --> 00:20:46,778

And now 5G,

which takes that makes it a lot faster

408

00:20:46,912 --> 00:20:49,948

and also brings it

to a lot more portable devices.

409

00:20:50,315 --> 00:20:51,617

So six G. Yeah.

410

00:20:51,617 --> 00:20:53,819

You know, again,

let's keep the numbering simple here.

411

00:20:53,819 --> 00:20:55,954

We're not Microsoft.

So we'll actually count correct.

412

00:20:55,954 --> 00:20:59,992

Like and we'll take this to go.

413

00:20:59,992 --> 00:21:00,726

What's the next step.

414

00:21:00,726 --> 00:21:04,796

Well they're looking at theoretical speeds

that are 100 times faster than 5G,

415

00:21:05,197 --> 00:21:08,200

which would be a top out of one terabyte

per second.

416

00:21:08,600 --> 00:21:10,202

That's fast, by the way,

417

00:21:10,202 --> 00:21:14,072

and a latency of less than a millisecond,

which is also fast.

418

00:21:14,072 --> 00:21:16,141

And, you know, a very good thing.

419

00:21:16,141 --> 00:21:19,278

And six G is designed

using AI from the ground up.

420

00:21:19,711 --> 00:21:20,145

Great.

421

00:21:20,145 --> 00:21:24,182

It what it is, it's a self-generating

or self-driving networks.

422

00:21:24,182 --> 00:21:29,354

It can self optimize, predict congestion

and automatically allocate resources.

423

00:21:30,055 --> 00:21:33,091

You know, Skynet,

I mean, other things that,

424

00:21:33,258 --> 00:21:36,695

you know, it's capable of doing

to make this stuff all work automatically.

425

00:21:37,529 --> 00:21:42,200

And from that standpoint, you can do

a lot of different things with it

426

00:21:42,200 --> 00:21:45,771

that you can't do now because you're able

to better use your resource.

427

00:21:46,204 --> 00:21:50,542

It'll operate in the terahertz range,

and it'll also be something

428

00:21:50,542 --> 00:21:55,380

that has satellite integration

built into it from the ground up.

429

00:21:55,380 --> 00:21:59,217

Now, one of the drawbacks on this

with the higher range frequency

430

00:21:59,217 --> 00:22:02,220

is you have a much harder time

getting through walls.

431

00:22:02,220 --> 00:22:05,524

And the coverage, for a cell

site is a lot less.

432

00:22:05,524 --> 00:22:06,992

It can't go as far.

433

00:22:06,992 --> 00:22:09,194

So those are all things that have to work

about.

434

00:22:09,194 --> 00:22:12,197

The density of this stuff

will have to come up.

435

00:22:12,597 --> 00:22:17,369

And but doing this right, it's

using a combination of cellular network

436

00:22:17,369 --> 00:22:20,739

satellites and drones or high altitude

platforms.

437

00:22:21,139 --> 00:22:22,774

You'll get global coverage,

438

00:22:22,774 --> 00:22:25,911

so you'll no longer

have these areas that are rural or whatnot

439

00:22:25,911 --> 00:22:29,614

where you can't get on the internet,

or at least at a, you know, decent speed.

440

00:22:30,382 --> 00:22:34,953

So one of the key use cases that they're

looking at for this is fully immersive AR.

441

00:22:35,387 --> 00:22:38,090

And then the next one is holographic

communication.

442

00:22:38,090 --> 00:22:40,058

And yes,

this is like what you see on Star Wars

443

00:22:40,058 --> 00:22:41,960

where you're talking to somebody

and they stand up.

444

00:22:41,960 --> 00:22:46,932

Now along those lines, Google actually

does have a prototype of this technology,

445

00:22:46,932 --> 00:22:50,102

but it uses an enormous amount

of bandwidth to operate.

446

00:22:50,669 --> 00:22:53,839

So right now

that's, you know, kind of a problem,

447

00:22:53,839 --> 00:22:56,208

but it won't be

if you have a terabyte connection.

448

00:22:56,208 --> 00:23:00,078

Much like you can stream 4K high

resolution video now,

449

00:23:00,078 --> 00:23:03,515

and you couldn't have done that

ten years ago or even come close,

450

00:23:04,116 --> 00:23:06,918

you know, so there's engineers out there

that create the technology

451

00:23:06,918 --> 00:23:08,553

and create the patents and a lot of times

452

00:23:08,553 --> 00:23:12,524

don't get credit for it, but it still

drives what we're dealing with here.

453

00:23:12,524 --> 00:23:15,694

So the research is going on

for the next five years, give or take.

454

00:23:16,094 --> 00:23:19,097

And about 2030 is

when we're going to probably see

455

00:23:19,364 --> 00:23:22,367

this technology

start to come into its own.

456

00:23:22,467 --> 00:23:24,936

So that'll be cool to see

where we go with that.

457

00:23:24,936 --> 00:23:26,405

All right. Next segment coming up.

458

00:23:26,405 --> 00:23:28,173

We are going to be talking about

459

00:23:28,173 --> 00:23:31,543

the D&D game

that we discussed a little bit earlier.

460

00:23:32,144 --> 00:23:35,247

And looking into that,

something really cool and something great

461

00:23:35,247 --> 00:23:35,781

to talk about.

462

00:23:35,781 --> 00:23:39,217

And then we're going to be giving you

an update on Ram prices.

463

00:23:39,518 --> 00:23:41,319

This is user friendly 2.0.

464

00:23:41,319 --> 00:23:42,754

We'll be back after the break.

465

00:23:42,754 --> 00:23:45,757

You see here he's from the future.

466

00:23:45,824 --> 00:23:48,927

He's got a really big computer

467

00:23:49,494 --> 00:23:52,631

and he uses it every day

468

00:23:53,031 --> 00:23:56,168

and uses it uses it in every way.

469

00:23:56,601 --> 00:23:56,968

I see.

470

00:23:56,968 --> 00:23:58,069

You sure.

471

00:23:58,069 --> 00:24:01,139

You know, I'm not sure because he uses.

472

00:24:02,507 --> 00:24:02,941

Welcome back.

473

00:24:02,941 --> 00:24:04,976

This is user friendly 2.0.

474

00:24:04,976 --> 00:24:07,312

Check out our website

at User Friendly Dot show.

475

00:24:07,312 --> 00:24:08,580

That's where you leave your questions,

476

00:24:08,580 --> 00:24:12,951

your comments send us your story ideas,

play back episodes, look at other things

477

00:24:12,951 --> 00:24:16,588

we have done in the distant past

and see everything user friendly.

478

00:24:16,988 --> 00:24:18,223

We love to hear from you again.

479

00:24:18,223 --> 00:24:21,193

User friendly dot show check it out.

480

00:24:21,193 --> 00:24:23,261

And as we check things out,

we're going to be looking

481

00:24:23,261 --> 00:24:26,598

at a little different

take on Dungeons and Dragons.

482

00:24:26,598 --> 00:24:28,333

And this is a game,

483

00:24:28,333 --> 00:24:32,404

host, James Sherwood from the vault

was able to cover with us at Comic-Con.

484

00:24:32,404 --> 00:24:35,040

He was actually able

to interview the creators of this.

485

00:24:35,040 --> 00:24:35,640

And it's a game

486

00:24:35,640 --> 00:24:39,544

that's specifically designed for children

with developmental difficulties.

487

00:24:40,111 --> 00:24:43,849

So with no further ado,

let's go back to the Comic-Con.

488

00:24:44,616 --> 00:24:48,153

So I was at Fan Expo in January of 2026.

489

00:24:48,753 --> 00:24:51,756

I had the pleasure

of sitting in on a panel

490

00:24:52,190 --> 00:24:55,193

that was presented by Jennifer the Priest.

491

00:24:55,527 --> 00:25:00,332

She is a elementary school counselor

since 2015.

492

00:25:00,832 --> 00:25:06,238

And the interesting part of this,

the panel itself, was on the therapeutic

493

00:25:06,238 --> 00:25:10,609

use of tabletop

role playing games to help develop

494

00:25:10,609 --> 00:25:16,381

social skills and interactions

and collaborative storytelling.

495

00:25:16,381 --> 00:25:22,721

Things like taking turns, things

like critical thinking in a group setting,

496

00:25:22,721 --> 00:25:27,626

things like investing in what other people

want to do and what people have to say.

497

00:25:28,360 --> 00:25:32,731

A lot of this was focused on people

with neurodivergent things like ADHD

498

00:25:33,298 --> 00:25:35,734

or autism, things like that,

499

00:25:35,734 --> 00:25:38,737

and how to bring them

into that social setting.

500

00:25:38,970 --> 00:25:41,139

I found this absolutely fascinating.

501

00:25:41,139 --> 00:25:45,677

And Jennifer had, of the rules, set

502

00:25:46,278 --> 00:25:50,916

a game that she created

with the help of another counselor.

503

00:25:51,950 --> 00:25:53,752

The game was called Tales of Toulon.

504

00:25:53,752 --> 00:25:56,755

Yeah, it's focused on

505

00:25:56,821 --> 00:25:59,791

people ages nine and up.

506

00:26:00,158 --> 00:26:01,760

Again. These were educators.

507

00:26:01,760 --> 00:26:02,794

They created it.

508

00:26:02,794 --> 00:26:07,465

So a lot of it is focused around things

like an educational setting

509

00:26:07,465 --> 00:26:10,635

and the ability to strengthen

skills there.

510

00:26:10,802 --> 00:26:14,205

But this game had so much more

511

00:26:14,205 --> 00:26:17,642

depth to it for anyone

who was struggling with role playing games

512

00:26:17,642 --> 00:26:21,713

but really wants to get into it,

or even is passively interested in it,

513

00:26:22,347 --> 00:26:25,483

this whole set up was fantastic.

514

00:26:26,217 --> 00:26:30,221

So it's loosely based on Dungeons

and Dragons fifth edition.

515

00:26:30,221 --> 00:26:32,457

It is its own game,

516

00:26:32,457 --> 00:26:35,760

and it takes the rules

and takes a lot of the mechanics

517

00:26:35,760 --> 00:26:38,129

and brings them down

to a more manageable level.

518

00:26:38,129 --> 00:26:41,933

For people that don't have

a strong background in 2D RPGs,

519

00:26:42,534 --> 00:26:44,536

so reduces the number of skills.

520

00:26:44,536 --> 00:26:48,440

It changes how combat works,

a little bit of changes how the attributes

521

00:26:48,440 --> 00:26:51,876

figure into things, makes it much easier

522

00:26:51,876 --> 00:26:55,547

to handle and absorb the rules and things.

523

00:26:55,780 --> 00:27:00,785

I immediately jumped on to this

because I have friends that have children.

524

00:27:00,785 --> 00:27:03,221

I have children myself,

and I'm looking at the fact

525

00:27:03,221 --> 00:27:06,591

that I would really be able to use this

to help bring them into a world

526

00:27:06,591 --> 00:27:10,428

that has been such a huge part

of my life for so many years.

527

00:27:11,463 --> 00:27:12,631

I've also

528

00:27:12,631 --> 00:27:15,400

taught with some friends of mine

that are educators.

529

00:27:15,400 --> 00:27:16,768

Their teachers

530

00:27:16,768 --> 00:27:20,071

and I have been able to show them

that skill, and one of them actually

531

00:27:20,071 --> 00:27:24,876

runs a Dungeons and Dragons club

or role playing club at his middle school.

532

00:27:25,510 --> 00:27:30,849

One of the things that he immediately

latched on to is the fact that he has kids

533

00:27:30,849 --> 00:27:36,388

that have decided they want to play,

but don't know where to start.

534

00:27:36,888 --> 00:27:39,491

They have no background

in collaborative storytelling.

535

00:27:39,491 --> 00:27:42,494

They have no background in these tabletop

games.

536

00:27:42,894 --> 00:27:46,264

So here's something he can use for people

that might feel a little bit

537

00:27:46,264 --> 00:27:50,468

awkward to help introduce them

to the concept of a world with no rules.

538

00:27:50,902 --> 00:27:53,905

When I utilize this

in a therapeutic setting.

539

00:27:54,139 --> 00:27:58,476

Many years ago,

I ran the Dungeons and Dragons soup

540

00:27:59,044 --> 00:28:03,048

campaign

at a residential treatment facility.

541

00:28:03,248 --> 00:28:06,518

I ran it for about six months,

so it's kind of a trial run,

542

00:28:07,118 --> 00:28:10,855

and found that it was able

to really support people

543

00:28:10,855 --> 00:28:16,861

in that concept of life was structured

and exploring consequences

544

00:28:16,861 --> 00:28:21,499

without having real world

events take place.

545

00:28:21,666 --> 00:28:26,604

Be able to look at things

like past experience

546

00:28:26,604 --> 00:28:31,443

and current life stressors

and deal with them in a healthy fashion.

547

00:28:31,743 --> 00:28:35,814

That being said, this is not necessarily

a therapy based game,

548

00:28:35,814 --> 00:28:38,817

but it does have those practical uses.

549

00:28:39,050 --> 00:28:42,887

I have really found tabletop role

playing games to be a huge benefit

550

00:28:42,887 --> 00:28:45,890

for anyone

who is struggling with social anxiety

551

00:28:46,124 --> 00:28:49,127

or having trouble

with some of that social interaction,

552

00:28:49,160 --> 00:28:52,530

it can really help anyone,

even if you just want a brief escape

553

00:28:52,530 --> 00:28:56,968

from the world at large,

or what you have going on in your life.

554

00:28:57,902 --> 00:28:58,369

Tales of

555

00:28:58,369 --> 00:29:01,773

Thulani is designed for exactly that.

556

00:29:02,307 --> 00:29:06,144

It is designed on

how do we get people who may struggle

557

00:29:06,144 --> 00:29:09,147

into this amazing pastime?

558

00:29:09,380 --> 00:29:12,450

So it uses a lot of the Dungeons

and Dragons lore.

559

00:29:12,450 --> 00:29:16,321

It uses elves and dwarves and dragonborn

and things like that.

560

00:29:16,888 --> 00:29:20,191

It gives you a chance

to explore the world, especially

561

00:29:20,191 --> 00:29:23,661

if you're someone who really wants

to focus more on the role play aspect

562

00:29:23,661 --> 00:29:29,501

than necessarily on the mechanical aspect,

or what the game,

563

00:29:30,034 --> 00:29:33,037

and on what

the world allows you to explore.

564

00:29:33,872 --> 00:29:37,742

It gives you a chance to explore

with other people.

565

00:29:37,976 --> 00:29:41,913

So again, for me,

this was absolutely fascinating.

566

00:29:42,680 --> 00:29:45,150

And I got to sit down on this panel,

567

00:29:45,150 --> 00:29:48,086

which I referenced in the very beginning.

568

00:29:48,086 --> 00:29:50,088

I was able to sit in on this panel

569

00:29:51,055 --> 00:29:51,823

and listen to

570

00:29:51,823 --> 00:29:54,826

someone who does this professionally.

571

00:29:54,893 --> 00:29:57,228

Explained to me some of the studies

572

00:29:57,228 --> 00:30:01,099

and the science behind

why this works for anyone

573

00:30:01,099 --> 00:30:05,069

who is interested in it,

I very much recommend looking at it.

574

00:30:05,570 --> 00:30:09,774

So now that you've heard me

talk some about the game itself

575

00:30:09,774 --> 00:30:13,211

for what makes it so interesting,

let's get into some of the nuts and bolts.

576

00:30:14,112 --> 00:30:18,082

So one of the things that this game does

is, as I said before,

577

00:30:18,082 --> 00:30:21,786

it utilizes something similar

to Dungeons and Dragons for the lore.

578

00:30:22,720 --> 00:30:25,190

It's really simplified thing.

579

00:30:25,190 --> 00:30:29,194

So for stats

you have your six common stats

580

00:30:29,194 --> 00:30:33,064

strength, dexterity, Constitution,

intelligence, wisdom and charisma.

581

00:30:33,832 --> 00:30:36,868

Rather than rolling a whole bunch of dice

and adding things up,

582

00:30:36,868 --> 00:30:41,706

you roll a D4 six times

and you put those numbers in.

583

00:30:42,040 --> 00:30:44,709

You have your primary stat

based on your class.

584

00:30:44,709 --> 00:30:47,812

That's generally

where you want the highest one to go, but

585

00:30:47,812 --> 00:30:51,783

it's really up to you to determine

how you want to build that character.

586

00:30:51,783 --> 00:30:53,852

Do you want a wizard

that's not quite as smart,

587

00:30:53,852 --> 00:30:56,921

but is really strong,

or how do you want to customize that?

588

00:30:58,189 --> 00:31:00,124

Secondly, you pick your species.

589

00:31:00,124 --> 00:31:04,195

Your species is going to add

to particular statistics

590

00:31:04,195 --> 00:31:07,265

or give you other special abilities

like weapon

591

00:31:07,265 --> 00:31:10,268

proficiencies

or darkvision, things like that.

592

00:31:10,802 --> 00:31:14,839

Then you pick your class,

and your class is selected

593

00:31:14,839 --> 00:31:18,743

from a list of seven you

how far you would have Druid

594

00:31:19,344 --> 00:31:22,347

if that fighter you have Paladin,

595

00:31:22,881 --> 00:31:25,884

Ranger, rogue and Wizard.

596

00:31:26,451 --> 00:31:29,888

This gives you a pretty good selection

of classes, but again, we don't need

597

00:31:29,888 --> 00:31:30,521

all of them.

598

00:31:30,521 --> 00:31:33,892

We need enough to give people a taste

of what they want to play.

599

00:31:34,392 --> 00:31:37,428

Likewise, for species,

there's eight of them in the book.

600

00:31:37,962 --> 00:31:40,965

There's the dragon,

which is kind of a lizard folk.

601

00:31:41,032 --> 00:31:44,035

There's elves, there's cat food,

602

00:31:44,202 --> 00:31:46,571

there's dwarves, there's gnomes,

603

00:31:46,571 --> 00:31:49,574

there's humans, double kin and orcs.

604

00:31:50,108 --> 00:31:54,212

Again, it doesn't have to have every race

that any other game has.

605

00:31:54,512 --> 00:31:56,648

It has a little bit

more simplified structure,

606

00:31:56,648 --> 00:31:59,651

but really allows people to play

what they want to do.

607

00:32:00,251 --> 00:32:04,989

This is kind of the primary essence

behind a tabletop roleplaying game,

608

00:32:04,989 --> 00:32:10,094

is that ability to customize

and adjust how you want the story to go.

609

00:32:10,762 --> 00:32:15,066

There is equipment, there is armor, and

there are weapons and things like that.

610

00:32:15,667 --> 00:32:18,436

Again, we want to allow that customization

611

00:32:18,436 --> 00:32:22,540

as much as possible, but

the list is shown of down a little bit.

612

00:32:22,540 --> 00:32:25,209

We don't need to have 12 different

kinds of swords.

613

00:32:25,209 --> 00:32:26,477

We can have 2 or 3.

614

00:32:27,812 --> 00:32:31,082

The charts for this are pretty easily

laid out.

615

00:32:31,082 --> 00:32:34,953

A list of primary stat

what you add to the d20 when you roll

616

00:32:35,420 --> 00:32:39,958

it adds has a damaged die,

which is what you used to roll.

617

00:32:40,091 --> 00:32:42,961

It's just kind of a more

simplified version of it,

618

00:32:42,961 --> 00:32:45,930

which again, for me was very appealing.

619

00:32:46,531 --> 00:32:48,967

The game plays like most tabletop games,

620

00:32:48,967 --> 00:32:52,870

where you tell the story

based on what everyone wants to do.

621

00:32:53,504 --> 00:32:57,976

If you buy the box set,

it does come with a campaign

622

00:32:57,976 --> 00:33:00,979

already in it, as well as some one shots.

623

00:33:01,179 --> 00:33:04,415

This campaign takes you

all the way through with most

624

00:33:04,415 --> 00:33:07,752

of what you need

to do for several sessions.

625

00:33:08,753 --> 00:33:11,823

It allows new DMs for people new

626

00:33:11,823 --> 00:33:15,727

to the setting to really explore

what's going on,

627

00:33:15,727 --> 00:33:19,263

but you can always create your own

if you enjoy what's going on.

628

00:33:20,331 --> 00:33:23,334

And lastly,

there's the fun community element.

629

00:33:23,468 --> 00:33:26,104

This is a game of collaborative

storytelling.

630

00:33:26,104 --> 00:33:27,739

Like I've mentioned in the beginning,

631

00:33:27,739 --> 00:33:32,110

this is a game where you get to sit down

with your friends, be it 2 or 3,

632

00:33:32,110 --> 00:33:37,115

or be it 5 or 6 players and the

and the Dungeon Master or the Game Master,

633

00:33:37,715 --> 00:33:41,552

you sit down and you play,

and you really get to have that experience

634

00:33:41,552 --> 00:33:45,356

of of being with other people

and playing as much as you want.

635

00:33:46,024 --> 00:33:49,927

For me, that's probably the biggest part

of my tabletop experience.

636

00:33:49,927 --> 00:33:52,930

It's not so much

the mechanics, it's not so much

637

00:33:53,097 --> 00:33:56,701

what you get to play as what it does

is it really allows you

638

00:33:56,701 --> 00:34:00,805

to immerse yourself in that world

and tell a story with other people.

639

00:34:01,706 --> 00:34:04,042

That's what Tales of Talanoa is all about.

640

00:34:04,042 --> 00:34:07,045

It's about those social skills

and those developments

641

00:34:07,278 --> 00:34:10,615

so that people can really experience

what they need to do.

642

00:34:12,216 --> 00:34:16,020

So I do have a brief interview

with Jennifer.

643

00:34:16,020 --> 00:34:20,024

Maddy, I'm going to go ahead and play

that, and then I'll be back to wrap up.

644

00:34:20,458 --> 00:34:22,260

Thank you.

645

00:34:22,260 --> 00:34:23,795

I this is the James of the.

646

00:34:23,795 --> 00:34:26,531

Well,

thank you very much for coming back to us.

647

00:34:26,531 --> 00:34:29,033

I am here with Matty and Jennifer.

648

00:34:29,033 --> 00:34:33,004

They are two educators or school

counselors.

649

00:34:33,004 --> 00:34:34,972

Two counselors,

yes, and school counselors.

650

00:34:34,972 --> 00:34:39,310

They have a really interesting

take on treatment with role playing games

651

00:34:39,310 --> 00:34:43,681

and how that interacts with social skills

and on group dynamics.

652

00:34:43,948 --> 00:34:45,483

You do tell me a little bit about them.

653

00:34:45,483 --> 00:34:46,884

Yeah, absolutely.

654

00:34:46,884 --> 00:34:49,087

Thanks for having us here. First.

655

00:34:49,087 --> 00:34:53,391

Yeah, we began kind of experimenting

with this back in Covid.

656

00:34:53,658 --> 00:34:55,226

We were noticing that

657

00:34:55,226 --> 00:34:59,230

our kids were really struggling

to connect socially, with the lockdown.

658

00:34:59,230 --> 00:35:03,267

And I was actually connecting really well

online, digitally with friends

659

00:35:03,267 --> 00:35:04,569

playing D and D.

660

00:35:04,569 --> 00:35:07,538

And so we ended up trying to host a group

661

00:35:07,538 --> 00:35:11,442

for our kids and digitally,

which works really well.

662

00:35:11,776 --> 00:35:14,545

And through that process,

we actually saw a significant amount

663

00:35:14,545 --> 00:35:15,513

of growth for them during a.

664

00:35:15,513 --> 00:35:18,483

So it's the skills

more than what we were seeing during,

665

00:35:18,783 --> 00:35:21,752

kind of the classic social

skills instruction, which is a lot of

666

00:35:21,752 --> 00:35:24,722

now we're going to practice saying please

and thank you.

667

00:35:24,722 --> 00:35:27,992

The novelty of D&D being the idea

668

00:35:27,992 --> 00:35:32,497

of having the consequences

feel real with no real world implications,

669

00:35:32,497 --> 00:35:38,603

and also that immediate feedback in time

made our kids, have a lot quicker

670

00:35:38,603 --> 00:35:43,574

responses, learn a lot faster,

but also have that buying for them.

671

00:35:43,574 --> 00:35:47,011

So it is a huge, huge

proud moment for us as well.

672

00:35:47,545 --> 00:35:51,349

Okay, so you pretty much

just got into this fun working with,

673

00:35:51,349 --> 00:35:53,117

you know,

so we're struggling a little bit.

674

00:35:53,117 --> 00:35:54,785

Yeah, exactly.

675

00:35:54,785 --> 00:36:00,158

Actually, mirror, we had, conversation

with Jen's and my principals up time.

676

00:36:00,158 --> 00:36:01,659

We were in two different schools.

677

00:36:01,659 --> 00:36:03,961

Jen's at elementary, and I'm at middle.

678

00:36:03,961 --> 00:36:07,131

And so our principals gave us the

go ahead to combine and do it,

679

00:36:07,198 --> 00:36:09,100

and it was fantastic.

680

00:36:09,100 --> 00:36:14,071

You had here I was given, several students

that I was both providing social skills

681

00:36:14,071 --> 00:36:18,242

instruction and I would not only do that

was not going to be very conducive online.

682

00:36:18,709 --> 00:36:21,379

And I was like, oh my gosh,

what am I going to do with these third

683

00:36:21,379 --> 00:36:22,513

and fifth graders?

684

00:36:22,513 --> 00:36:24,982

And Maddie was like, dungeons and Dragons.

685

00:36:24,982 --> 00:36:27,585

And I was like, I'm not a gamer.

I don't know how to do that.

686

00:36:27,585 --> 00:36:28,719

That sounds really scary.

687

00:36:28,719 --> 00:36:31,822

And so we ended up working together

with our principal student.

688

00:36:32,056 --> 00:36:37,295

She ran in the campaign, and I helped

manage the students to help them

689

00:36:37,562 --> 00:36:41,332

be able to manage their emotions

when we when our taxi would lose him.

690

00:36:41,566 --> 00:36:46,404

This is mind over, combat

or Paladin was stuck in the bushes

691

00:36:46,404 --> 00:36:50,575

because instead of joining the combat

and so that ended up working really well.

692

00:36:50,575 --> 00:36:52,210

And he saw a lot of these kids.

693

00:36:52,210 --> 00:36:54,512

Yeah. And yeah, fantastic.

694

00:36:54,512 --> 00:36:57,315

For me, this was kind of near

and dear to my heart.

695

00:36:57,315 --> 00:37:01,285

I work in behavioral health myself,

and that's my real job.

696

00:37:02,019 --> 00:37:02,787

And of Stanford,

697

00:37:04,021 --> 00:37:05,256

I work in behavioral health.

698

00:37:05,256 --> 00:37:07,725

And I actually had the chance

in a residential facility

699

00:37:07,725 --> 00:37:13,531

to run a Dungeons and Dragons campaign

for a few months and seeing the benefit

700

00:37:13,531 --> 00:37:18,402

to people that were struggling

with life choices and collaboration

701

00:37:18,469 --> 00:37:22,907

and the social skills there was amazing

watching that growth curve. Yes.

702

00:37:23,040 --> 00:37:25,743

And that's exactly what we saw as well.

703

00:37:25,743 --> 00:37:30,481

And then Jen and I ended up having

a conversation of, wow, this was huge.

704

00:37:30,581 --> 00:37:33,150

How do we continue to do this?

705

00:37:33,150 --> 00:37:35,086

And what worked, what didn't work.

706

00:37:35,086 --> 00:37:38,823

And so what we ended up doing

was we ended up creating our own version

707

00:37:38,823 --> 00:37:40,925

of Dungeons Dragons.

So it's very stripped down.

708

00:37:40,925 --> 00:37:43,427

So really

the focus is on those relationships

709

00:37:43,427 --> 00:37:46,530

and social skills rather than,

you know, learning the rules for grappling

710

00:37:46,530 --> 00:37:50,534

or how much is all damage, like all things

that I really enjoy as an adult,

711

00:37:50,835 --> 00:37:53,971

but are going to be really hard

for educators with no gaming experience.

712

00:37:54,238 --> 00:37:56,874

There are little kids

who are just learning other.

713

00:37:56,874 --> 00:37:59,243

So we ended up

creating an entire curriculum.

714

00:37:59,243 --> 00:38:03,247

It's called tales from Tijuana,

and it's very similar to the indie

715

00:38:03,247 --> 00:38:06,951

in terms of playing and,

you know, elves, dragons, having the fun.

716

00:38:07,652 --> 00:38:10,288

But we wrote our social skills guide.

717

00:38:10,288 --> 00:38:12,890

So how to play the game,

how to embed social skills,

718

00:38:12,890 --> 00:38:15,893

how to get parents on board,

how to get your admin on board

719

00:38:16,160 --> 00:38:19,964

pre and post tests that we have some plans

that Jen created.

720

00:38:19,964 --> 00:38:21,932

But she's our she's our brand for that.

721

00:38:21,932 --> 00:38:23,234

And then you got to teach the kids

722

00:38:23,234 --> 00:38:26,270

how to play and having scaffold out

if they'd never played.

723

00:38:26,537 --> 00:38:29,373

So let's break it down so that they don't

get the character sheet.

724

00:38:29,373 --> 00:38:32,343

And they're looking what is all

what are all these numbers? What do I do?

725

00:38:32,343 --> 00:38:34,712

We break it down in a way that's

going to be more manageable for that.

726

00:38:34,712 --> 00:38:35,246

Yeah.

727

00:38:35,246 --> 00:38:38,149

And then we wrote a whole campaign

and then this last year

728

00:38:38,149 --> 00:38:40,351

we really worked on writing some one shot.

729

00:38:40,351 --> 00:38:43,354

So we had some short modules

as well on teachers for the teachers

730

00:38:43,421 --> 00:38:46,524

that are like an hour

and a half versus a year

731

00:38:46,524 --> 00:38:50,127

long campaign, and also have character

sheets and a quick guide of how to play.

732

00:38:50,361 --> 00:38:54,365

So it's really the goal for us is

how do we get not only educators

733

00:38:54,365 --> 00:38:57,902

who are non-gamers and kids

who are interested in this,

734

00:38:57,902 --> 00:39:01,339

but don't necessarily have the capacity

for the complicated rules?

735

00:39:01,572 --> 00:39:03,074

Again, and I've seen that.

736

00:39:03,074 --> 00:39:05,076

So it's been really amazing.

737

00:39:05,076 --> 00:39:07,411

We both want to enter school

at different levels.

738

00:39:07,411 --> 00:39:12,817

I run D&D four times a week and we go, so

oh wow, that's a lot.

739

00:39:12,983 --> 00:39:14,051

It's all authors.

740

00:39:14,051 --> 00:39:16,153

It's why don't you get solved?

741

00:39:16,153 --> 00:39:18,756

Okay, that would be a fun Thursday.

742

00:39:18,756 --> 00:39:20,491

It's a great Thursday.

743

00:39:20,491 --> 00:39:22,993

We've had some really fun things,

including things like,

744

00:39:22,993 --> 00:39:25,730

you know, it's a great chance

for us to also be created.

745

00:39:25,730 --> 00:39:29,500

So one of the things we did was,

my kids threw a magical device at someone.

746

00:39:29,500 --> 00:39:32,536

And so I had the magical device

curse them, and so they could only talk,

747

00:39:33,137 --> 00:39:34,438

so they could talk to each other.

748

00:39:34,438 --> 00:39:37,441

But every time they tried to interact

with NPCs, all they did was honk.

749

00:39:37,708 --> 00:39:41,011

Well, I sent them back to class

after that, and I get a call from the math

750

00:39:41,011 --> 00:39:44,515

teacher 20 minutes later being like,

why is this kids honking at me?

751

00:39:44,849 --> 00:39:47,051

I have to go to the class.

I'm like, I'm so sorry.

752

00:39:47,051 --> 00:39:48,152

You come here.

753

00:39:48,152 --> 00:39:49,320

You're not honking.

754

00:39:49,320 --> 00:39:51,422

And you know everybody. You got it.

755

00:39:51,422 --> 00:39:53,424

They're not going to answer the teacher.

That's okay.

756

00:39:53,424 --> 00:39:57,561

But we're not going to get

the math teacher I so, so fantastic.

757

00:39:57,561 --> 00:40:00,030

So what age group is this.

758

00:40:00,030 --> 00:40:01,766

What is this geared towards?

759

00:40:01,766 --> 00:40:04,101

It's geared towards nine and older.

760

00:40:04,101 --> 00:40:05,603

Ironically, yeah.

761

00:40:05,603 --> 00:40:08,706

As young as eight, which was a little

bit spicy, a little bit fun.

762

00:40:09,673 --> 00:40:11,075

But I would recommend 14 and up.

763

00:40:11,075 --> 00:40:15,880

We've also had people who run it,

with post high school students.

764

00:40:16,013 --> 00:40:18,115

I'm practicing social skills,

so I think anything

765

00:40:18,115 --> 00:40:19,817

fourth grade and older was like, art.

766

00:40:19,817 --> 00:40:21,285

Yeah, fantastic.

767

00:40:21,285 --> 00:40:23,220

Isn't that. Well,

thank you very much for your time.

768

00:40:23,220 --> 00:40:25,990

This has been great and I look forward

to checking out the game.

769

00:40:25,990 --> 00:40:28,759

But I'll try playing it myself. Awesome.

Thanks so much.

770

00:40:28,759 --> 00:40:30,761

All right. And again,

that was Jennifer and Maddie.

771

00:40:30,761 --> 00:40:32,830

And thank you very much

for spending the time.

772

00:40:32,830 --> 00:40:35,132

Thank you.

773

00:40:35,132 --> 00:40:39,136

So thank you very much for spending time

with us today of tales.

774

00:40:39,136 --> 00:40:43,407

Until you have something that interests

you, you can look it up online.

775

00:40:43,407 --> 00:40:46,811

You can search for tales of tularemia,

and it'll take you to their website.

776

00:40:47,812 --> 00:40:51,949

SPL to l a n y a

777

00:40:52,683 --> 00:40:56,954

dot w e b l y.com.

778

00:40:57,254 --> 00:41:00,691

So sell to line the.weebly.com.

779

00:41:01,625 --> 00:41:04,628

You can get the box set for about $150.

780

00:41:04,929 --> 00:41:08,432

You can also contact them directly

and see if you'd need to pick up

781

00:41:08,432 --> 00:41:10,468

just a specific book.

782

00:41:10,468 --> 00:41:13,170

So thank you very much

for spending your time with me today.

783

00:41:13,170 --> 00:41:16,006

As always,

I look forward to hearing from you.

784

00:41:16,006 --> 00:41:18,542

If you want to drop me some comments,

some questions,

785

00:41:18,542 --> 00:41:22,513

anything like that,

you can go to my website at the Volcano.

786

00:41:23,280 --> 00:41:26,650

Go ahead, come on there

and you can reach out and contact me.

787

00:41:26,650 --> 00:41:29,653

I would love to hear any feedback

that you may have,

788

00:41:29,820 --> 00:41:32,423

and you all have a wonderful week.

789

00:41:32,423 --> 00:41:34,525

Thank you for spending some time.

790

00:41:34,525 --> 00:41:36,760

I think that whole thing

sounds like a really cool project,

791

00:41:36,760 --> 00:41:39,630

and I remember when he took the interview

and had a chance to look at this.

792

00:41:39,630 --> 00:41:43,667

It's actually a package that you can buy

that has everything you need in it,

793

00:41:44,134 --> 00:41:45,035

including dice.

794

00:41:45,035 --> 00:41:48,539

And you know you can never get too much

ice anyway, so you need that, right?

795

00:41:48,939 --> 00:41:52,109

But all the rest of it

kind of a really cool concept.

796

00:41:52,109 --> 00:41:55,179

So all right,

one other topic that we have had

797

00:41:55,179 --> 00:41:58,616

a lot of questions about

and that is memory prices.

798

00:41:59,116 --> 00:42:02,486

So for anybody that has not needed

to purchase memory in the last year

799

00:42:02,486 --> 00:42:06,991

and a half, you probably still

maybe have a 401 K as opposed to don't.

800

00:42:07,591 --> 00:42:12,129

Prices have gotten very difficult

to afford.

801

00:42:12,730 --> 00:42:15,165

And basically what happened

802

00:42:15,165 --> 00:42:18,269

is, is we had a situation

where there was a lot of oversupply.

803

00:42:18,269 --> 00:42:21,272

This wasn't into about 2024.

804

00:42:21,372 --> 00:42:22,773

And do that.

805

00:42:22,773 --> 00:42:26,610

They started

to do some cuts on production.

806

00:42:27,144 --> 00:42:30,047

And then something happened called I

807

00:42:30,047 --> 00:42:33,450

and I requires a lot of memory

808

00:42:34,018 --> 00:42:37,021

and now come to where we are in 2026.

809

00:42:37,221 --> 00:42:38,522

Some of the companies crucial

810

00:42:38,522 --> 00:42:41,725

being one of them, are no longer

even selling to the retail market,

811

00:42:41,759 --> 00:42:44,762

just to AI data centers

and that kind of a thing.

812

00:42:45,195 --> 00:42:48,098

And it's interesting

because I was looking at this, my computer

813

00:42:48,098 --> 00:42:50,334

that I use for programing and editing

and all that stuff.

814

00:42:50,334 --> 00:42:54,605

I have 128 gigs of Ram,

and whether there's 230 or 4, 32 gigabyte,

815

00:42:55,606 --> 00:42:57,508

what they call, high.

816

00:42:57,508 --> 00:43:01,879

What is it, high volume

Ram or high bandwidth Ram is what it is.

817

00:43:02,479 --> 00:43:05,249

And when I bought it,

which was about a year and a half ago,

818

00:43:05,249 --> 00:43:10,120

I think I spent about $180 thinking, boy,

that's an incredible amount of money.

819

00:43:10,120 --> 00:43:13,891

I'll try getting that memory today

if you can even find it.

820

00:43:14,224 --> 00:43:17,227

It it going to be 3 to 4 times the cost.

821

00:43:17,528 --> 00:43:20,531

And it's probably not going to be a known

brand when you do.

822

00:43:21,298 --> 00:43:24,001

Which is another thing to be worried about

because with the prices being so high,

823

00:43:24,001 --> 00:43:27,171

we're seeing a lot of fake memory

also showing up,

824

00:43:28,472 --> 00:43:29,306

on the market.

825

00:43:29,306 --> 00:43:33,510

So basically what we have is a situation

where

826

00:43:33,877 --> 00:43:36,880

because the supply is limited

and it's expensive,

827

00:43:37,047 --> 00:43:40,985

and the companies that can afford this

that are doing the AI are buying it

828

00:43:40,985 --> 00:43:44,221

and getting ahead of everybody else,

it has run the prices up.

829

00:43:44,221 --> 00:43:46,190

Now, if there's a little bit of positive

830

00:43:46,190 --> 00:43:49,860

news, it does look like

the prices are stabilizing a bit.

831

00:43:50,294 --> 00:43:51,662

It doesn't mean they're going down.

832

00:43:51,662 --> 00:43:53,397

And that certainly doesn't mean

they've stopped going up.

833

00:43:53,397 --> 00:43:56,400

But there's not going up

quite as bad as it was.

834

00:43:56,567 --> 00:43:59,703

I'm grasping at straws

to find some good news related to this.

835

00:43:59,703 --> 00:44:00,437

And that was about

836

00:44:00,437 --> 00:44:04,742

does this affect the prices of computers

and tablets and phones?

837

00:44:05,042 --> 00:44:07,878

Well, it affects anything

that's electronic and has a microprocessor

838

00:44:07,878 --> 00:44:10,681

because everything we use

has memory in it.

839

00:44:10,681 --> 00:44:11,382

Right.

840

00:44:11,382 --> 00:44:15,452

You know, it's your smart home devices

or you're like you cigarets

841

00:44:15,452 --> 00:44:19,523

and your phones and tablets,

obviously computers are,

842

00:44:19,890 --> 00:44:22,826

but microprocessors are in your cars.

843

00:44:22,826 --> 00:44:25,629

If you go out and buy a new stereo

844

00:44:25,629 --> 00:44:28,332

that has a microprocessor

and it's radio on a chip, right.

845

00:44:28,332 --> 00:44:32,469

You know, things like,

developmental tools like Raspberry Pi

846

00:44:32,469 --> 00:44:36,874

and a domino,

all that stuff uses memory already.

847

00:44:36,874 --> 00:44:38,642

Everything is super expensive.

848

00:44:38,642 --> 00:44:41,612

We don't need more things

becoming expensive.

849

00:44:41,879 --> 00:44:44,481

Yeah,

and it's like the cycle things get into.

850

00:44:44,481 --> 00:44:47,484

One drives the other price up,

which, you know,

851

00:44:47,751 --> 00:44:49,286

and that's the type of thing

that's going here.

852

00:44:49,286 --> 00:44:52,122

Now they are upping production

a little bit.

853

00:44:52,122 --> 00:44:55,325

But one of the things too

is that the companies

854

00:44:55,325 --> 00:44:57,594

of which there really are only four,

855

00:44:57,594 --> 00:44:58,328

there will be people

856

00:44:58,328 --> 00:44:59,930

that will argue with me on that,

but there's pretty much

857

00:44:59,930 --> 00:45:02,766

only four companies

that produce this in the world.

858

00:45:02,766 --> 00:45:05,069

None of them in the United States either.

859

00:45:05,069 --> 00:45:07,271

They're not wanting to ramp production

way back up

860

00:45:07,271 --> 00:45:09,106

because they don't

want the prices to crash again.

861

00:45:09,106 --> 00:45:12,710

So there's a financial motive for them

of keeping the supply low.

862

00:45:13,477 --> 00:45:17,581

So current ballpark prices

as we're recording today,

863

00:45:18,615 --> 00:45:21,351

Ddr4, which is the older memory

that's used in

864

00:45:21,351 --> 00:45:25,355

computers, Ddr5,

which is the newer one 16 gigabyte module.

865

00:45:25,622 --> 00:45:27,324

We're only about 55 bucks.

866

00:45:27,324 --> 00:45:30,060

That was about 18 a year and a half ago.

867

00:45:30,060 --> 00:45:32,062

32 is 110.

868

00:45:32,062 --> 00:45:34,531

And then the Ddr5 equivalent

of a little bit more,

869

00:45:34,531 --> 00:45:37,801

with the 16 being about 80

and the 32 being about 140.

870

00:45:37,801 --> 00:45:42,005

Now, keep in mind

also with this is that in modern

871

00:45:42,005 --> 00:45:45,476

computers, most of the time

you have to use two memory sticks.

872

00:45:45,876 --> 00:45:48,178

Not always. And there are platforms

that don't require that.

873

00:45:48,178 --> 00:45:50,481

But usually if you're buying it,

it's in pairs

874

00:45:50,481 --> 00:45:53,484

because of the way the bus and all of that

kind of stuff works in the computer,

875

00:45:53,484 --> 00:45:55,853

which is a little bit

more than we have time to get into today.

876

00:45:55,853 --> 00:45:57,354

As to why.

877

00:45:57,354 --> 00:45:59,723

But again, you're

878

00:45:59,723 --> 00:46:03,060

looking at this from a standpoint,

Ddr4, Ddr5

879

00:46:03,060 --> 00:46:06,363

prices are closing, and gap was a one time

when there was a big difference.

880

00:46:06,930 --> 00:46:09,166

So you know,

that's going to be the key thing.

881

00:46:09,166 --> 00:46:13,203

So in the rest of:

the projection is that

882

00:46:13,203 --> 00:46:17,341

we're going to see a B flat

to maybe a little bit more of an increase.

883

00:46:18,375 --> 00:46:21,211

You're probably

not going to find this on sale at Amazon.

884

00:46:21,211 --> 00:46:23,881

You know, Prime days this summer either.

885

00:46:23,881 --> 00:46:27,317

And if you do, it's going to be

one of those things that I have heard.

886

00:46:27,317 --> 00:46:29,520

It's an allegation

I, of course, don't know for sure.

887

00:46:29,520 --> 00:46:31,989

So nobody from Amazon

see what's over this.

888

00:46:31,989 --> 00:46:33,757

But there are some claims or stuff

889

00:46:33,757 --> 00:46:37,427

like this that the prices will be run up

higher before the sale happens,

890

00:46:37,761 --> 00:46:40,364

so that it can look like

it's been discounted.

891

00:46:40,364 --> 00:46:44,034

So again, I don't know for sure

that that's what's going on.

892

00:46:44,034 --> 00:46:46,069

But yeah.

893

00:46:46,069 --> 00:46:49,306

While some, some things are like

you look at and you're going,

894

00:46:50,174 --> 00:46:51,475

is that going to work?

895

00:46:51,475 --> 00:46:53,744

Yeah, exactly.

896

00:46:53,744 --> 00:46:53,944

You know,

897

00:46:53,944 --> 00:46:55,412

so you have to know

kind of where you're coming from

898

00:46:55,412 --> 00:46:56,680

and get away from the hype,

899

00:46:56,680 --> 00:46:59,249

the other things that this is starting

to run the price up for,

900

00:46:59,249 --> 00:47:02,252

which is a little bit

unusual, is game consoles.

901

00:47:02,252 --> 00:47:03,854

So usually at this point

902

00:47:03,854 --> 00:47:06,690

in a game console generation,

the price starts to come down.

903

00:47:06,690 --> 00:47:09,993

And I was looking at possibly

getting a PlayStation five.

904

00:47:09,993 --> 00:47:12,396

I haven't yet

because I haven't really needed one.

905

00:47:12,396 --> 00:47:15,399

But you know, just to play with it

and see what it is thinking,

906

00:47:15,399 --> 00:47:19,303

it would be less even the prices on

eBay are still pretty close to retail

907

00:47:19,303 --> 00:47:21,605

for used ones, and the current prices

908

00:47:21,605 --> 00:47:24,608

that they're selling for

are about what they started out as,

909

00:47:24,875 --> 00:47:27,778

not including the scalpers

when all the supply stuff was low,

910

00:47:27,778 --> 00:47:32,182

but the actual retail price from,

you know, Xbox One X or PlayStation five,

911

00:47:32,883 --> 00:47:33,717

or even switch.

912

00:47:33,717 --> 00:47:36,753

Now, switch two is new, so it's not really

in that part of the cycle yet,

913

00:47:37,321 --> 00:47:39,690

but it is a situation

where we're definitely seeing that.

914

00:47:39,690 --> 00:47:43,060

And if you want to upgrade things

like memory with solid state hard drives,

915

00:47:43,060 --> 00:47:47,965

oh boy, is that another one

that, be prepared for some sticker shock

916

00:47:48,599 --> 00:47:51,001

and, the one thing that that has done

is of driving up

917

00:47:51,001 --> 00:47:54,571

the sale of mechanical hard drives again,

there was this idea that there weren't

918

00:47:54,571 --> 00:47:57,908

even going to be made anymore, and,

no, they're still being made. And,

919

00:47:59,676 --> 00:48:00,310

but of course, that's

920

00:48:00,310 --> 00:48:03,313

driving the prices of them up

a little bit, too.

921

00:48:03,347 --> 00:48:03,814

So, yeah.

922

00:48:03,814 --> 00:48:07,351

Gretchen, like you say, it's something

where it's the cycle where everything is

923

00:48:07,351 --> 00:48:11,221

getting more expensive across the board,

and it affects stuff.

924

00:48:11,221 --> 00:48:12,856

And when you have something that is used

925

00:48:12,856 --> 00:48:15,859

in everything

that is electronic, practically.

926

00:48:16,660 --> 00:48:18,929

I used, for example,

I got a little smart plug.

927

00:48:18,929 --> 00:48:22,232

I have a Nixie clock that I wanted

to have a remote control for.

928

00:48:22,232 --> 00:48:23,967

So it's a hi, my kitten.

929

00:48:23,967 --> 00:48:27,304

I don't want to eat nixie tubes

so not ended up on the wall,

930

00:48:27,304 --> 00:48:29,439

but I need a way to turn it on

and turn it off.

931

00:48:29,439 --> 00:48:30,540

And it's a little device.

932

00:48:30,540 --> 00:48:33,377

It's just a remote control on a plug

that basically has a relay

933

00:48:33,377 --> 00:48:36,380

and it snaps. It on and off

when you push the button on the remote.

934

00:48:36,513 --> 00:48:38,148

And I was looking at that.

935

00:48:38,148 --> 00:48:41,652

And it's a situation

where even in that device,

936

00:48:41,919 --> 00:48:44,788

remote control has a microprocessor

and so does the receiver,

937

00:48:44,788 --> 00:48:47,758

and it has memory

just for that little thing.

938

00:48:47,758 --> 00:48:51,061

So that little thing

we see an increase in price.

939

00:48:51,361 --> 00:48:53,530

So we'll keep our eyes on this for you.

940

00:48:53,530 --> 00:48:54,631

And everything else.

941

00:48:54,631 --> 00:48:58,502

Because as always

this is User Friendly 2.0 until next week.

942

00:48:58,502 --> 00:49:02,339

Keeping you safe on the cutting edge, User

Friendly 2.0.

943

00:49:02,339 --> 00:49:05,442

Copyright 2013 to 2026

944

00:49:05,676 --> 00:49:08,779

by User Friendly

Media Group, Incorporated.

945

00:49:09,446 --> 00:49:11,048

All rights reserved.

946

00:49:11,048 --> 00:49:14,384

The content is the opinion

of the show's participants

947

00:49:14,751 --> 00:49:18,722

and does not necessarily

reflect this station or platform.

948

00:49:19,423 --> 00:49:23,260

Requests for material use, interviews,

disclosures,

949

00:49:23,560 --> 00:49:26,530

and other correspondence may be viewed

950

00:49:26,530 --> 00:49:29,666

and submitted at userfriendly.show