Hello, Hello.
Speaker AIt is the TTP Field Manual podcast.
Speaker AI am Joshi.
Speaker AWith me, as always, is my boy, Johnny.
Speaker BOh, hi there.
Speaker AHey, how's it going, gorgeous?
Speaker BI'm doing pretty good.
Speaker BI'm doing pretty good.
Speaker BHow are you?
Speaker AIt sounds like I'm a little baked, but I swear we were just doing voices before we hit record.
Speaker AHello, everybody.
Speaker ANo, I'm good.
Speaker AI'm here to talk with you about Warhammer.
Speaker AHow else should a morning go?
Speaker AAm I right?
Speaker BI mean, it is something I think about every morning when I wake up.
Speaker AIs it addiction?
Speaker BNo, I call it Inspiraash.
Speaker AI call it hobbying.
Speaker ASome sort of like, don't worry society.
Speaker AIt's okay to spend all this time and money on this because it's a hobby.
Speaker BYeah, yeah.
Speaker BI don't wake up in the morning and check Instagram first to see what has been revealed.
Speaker AOh, I do that for the.
Speaker AThe dopamine hit.
Speaker AIt just so happens to show me Warhammer stuff.
Speaker BThey are constantly the first stories in my list.
Speaker ACan we just talk about, you know, decade ago, decade and a half maybe?
Speaker AI can't imagine, like, Warhammer would have so much going on.
Speaker AAnd in fact, it definitely did not.
Speaker AAnd now with all the various games and social media and extra stuff they do with like gaming and books, every freaking day, it's something.
Speaker AIt's like world news, but within Warhammer.
Speaker BI mean, it's part of having a social media presence.
Speaker BRight.
Speaker BYou gotta make sure that you are constantly doing something and making sure people wake up and think about 40k first thing in the morning.
Speaker BRight.
Speaker BAnd with how many systems they had available, there's always something to show.
Speaker AYeah, I think they do pretty well at actually saying, like, this is for Horus heresy.
Speaker AThat is different from the Warhammer 40,000 that you like.
Speaker AYou know, I think they do a good job of that.
Speaker ABut the amount of times I see on Reddit, it's like, I just bought these Space Marines.
Speaker ACan I paint them as dark angels?
Speaker AYou do you boo.
Speaker AThat's kind of it.
Speaker ALike, the amount of times I see threads and Instagrams and stuff like that, which is asking just such obvious things, makes me wonder if perhaps the company hasn't done enough to make it as accessible as they like it to be.
Speaker BIf you go back to previous editions, the colour of your models literally determined what they could do in game.
Speaker AThat is true.
Speaker BIt wasn't until 10th edition that they really opened up the you do you boo.
Speaker AAnd the concept of wissywi.
Speaker BYeah.
Speaker BAlthough we don't play with wysiwyg.
Speaker AWe do not play with wissywi, which is a funny acronym for what you see is what you get.
Speaker AYeah, usually that is.
Speaker AHey, like for today, this space marine with the sword I'm running as Space Marine Judicia Stat block.
Speaker ABecause I 3D printed that and it's not the same official model.
Speaker BCareful we don't throw that word around too loudly.
Speaker BWe don't want Warhammer to find out that we're 3D printing models, alright?
Speaker AI'm not.
Speaker AI just bought hundreds of dollars worth of Sisters of Battle.
Speaker BI'm also not anymore because my 3D printer exploded.
Speaker AThat was a hand me down from our other mate who does 3D printing.
Speaker AWasn't it mate?
Speaker BThat was a hand me down of a hand me down.
Speaker AOh dear.
Speaker ABut it made you tanks.
Speaker BIt did.
Speaker BAnd then I came back and it failed so spectacularly that it.
Speaker BIt fell apart.
Speaker AOh, like boom, boom.
Speaker BLike shook screws loose kind of bad.
Speaker AWhat did you do?
Speaker BI put a print on and then went over to a mate's place and I came home and it was bad.
Speaker AOh no.
Speaker AJohnny boy.
Speaker BSo she died.
Speaker AHow are you going to change up your list now?
Speaker AWhenever we do a crusade game, you're like, I'm gonna try something different.
Speaker BIt's simple.
Speaker BI just need to get myself a Magnus.
Speaker BI'm falling behind now.
Speaker BThere's two demon primarchs in our games.
Speaker BI need one for myself.
Speaker AYou've heard of the concept of Hero Hammer, right?
Speaker BYes.
Speaker ASo in Warhammer, a lot of the various systems have a lot of factions.
Speaker AYou typically go for these factions based on like certain characters you might resonate with, whether it's aesthetically or storyline wise, maybe even rules wise, but especially in recent times, we're getting all these big giant centerpiece models, big demon guy, big hero guy, big angel guy, you know, stuff like that.
Speaker AOur playgroup is just one by one, bringing in these huge centerpiece models.
Speaker AAnd it's just like a big primarch dick waving contest now, isn't it?
Speaker AYeah, we've got potentially like six.
Speaker AYeah, six primarchs, which are the primordial demigod esque head of the original Space Marine.
Speaker ALegions of old.
Speaker AAnd now they're back as these big mythical play pieces.
Speaker AAll the bad boys coming back a lot quicker than the good boys.
Speaker AWe got Mortarion, got Angron Magnus.
Speaker AFulgrim isn't quite out yet, but he'll be here soon.
Speaker BWilly, we would need a player for that.
Speaker AWe got Gilliman, we got the Lion.
Speaker AI kind of feel Bad for like the other factions who just have like a.
Speaker AJust a person, you know, a new person on the block up against the.
Speaker AThese mythical entities.
Speaker BI mean, some of the lists have almost equivocal power units.
Speaker BLike you've definitely got Necrons with Big Boy Silent King.
Speaker BYou could talk about Orcs and the fact that they have Ghazghullsraka Farseer.
Speaker BI kinda see on more of like the first Captain level, like Abaddon and stuff like that, but that's about it realistically.
Speaker BRight.
Speaker AWe got, you know, various supreme commanders.
Speaker AThe Custodian have Trajan Valorous.
Speaker AThe Sisters of Battle have Morven Varl.
Speaker BThey feel more like first Captain level.
Speaker BYou know, that's more like the Abaddon of the army as opposed to the Big Boy.
Speaker AYeah.
Speaker AIf the Custodians were to be like, oh, by the way, Constantin Valdor's back.
Speaker AEveryone be like, crap.
Speaker BBut also, please, come on, do it.
Speaker BI'm all for it.
Speaker AHe exists.
Speaker AHe's.
Speaker AHe's in the setting still.
Speaker AAnd I won't.
Speaker AI won't spoil the how and the why, but you read some, some of the books that I have and you'd be like, hey, I know that guy.
Speaker ABut we're going to talk about something a bit more specifically.
Speaker AHey, we are.
Speaker AThis was something you suggested we talk more about today on account of us not being too prepared for anything else.
Speaker AWhat are we going to talk about?
Speaker BWe are going to talk about Crusade, but specifically our Crusade.
Speaker BWe are about 5,6ish weeks into our latest Crusade campaign.
Speaker AWhat is Crusade?
Speaker BIt is 40K, but story.
Speaker BIt is the narrative expansion to 40K, specifically 10th edition.
Speaker BAnd it follows an ongoing growing force that you can build up alongside your friends, slash the players, and really allows you to upgrade units over time and gain XP.
Speaker BIt's like a RPG light attached to your games of 40k.
Speaker BThey release Crusade supplements once a year.
Speaker BWe so far have two for this edition being the Leviathan Focused Campaign and the Pariah Nexus.
Speaker BAnd we've just got Nakmund Gauntlet revealed and released to the public.
Speaker BSpoiler we haven't talked about yet.
Speaker BThat will be coming in the future.
Speaker BBut our personal crusade is a creation of your own, as the basically Dungeon master for this sure is.
Speaker BWhich is a fusion of Dark Crusade's map alongside both of the previously released Crusade supplements, all mishmashed into one giant story, which I think's pretty cool.
Speaker ADid you want me to talk about my thought process as I put it all together?
Speaker BI think that would be a good place to start.
Speaker BAnd then we can go through what armies are being played, how the first chapter of this campaign has gone up until our points rise, and then maybe an overview of what might be coming in this current chapter.
Speaker AYeah, so you mentioned these Crusade supplements and.
Speaker AAnd most armies also have a little bit of something to reflect their personal identity when interacting with the Crusade system.
Speaker AA little bit of an add on to their army rule that works just within Crusade.
Speaker ABut the actual Crusade supplements are a little bare bones for my liking, Johnny.
Speaker AThey have a lot of missions which are unique and flavorful and not always feeling particularly balanced because that's warm.
Speaker AYou have a lot of these upgrade tables, war gear perks, maybe secondary resources, secondary types of missions.
Speaker AThat's all well and good, gives you a bit more to think about.
Speaker AAnd then every, you know, unit obviously upgrades themselves over time as well, but that's kind of it.
Speaker AAnd we played a crusade last year.
Speaker AWe followed the Leviathan mission pack, where a few of us use it to really learn the game.
Speaker BWe called it the tutorial season.
Speaker AYeah, Season zero, Season one, whatever you want to call it.
Speaker ABut we got our head into it.
Speaker AWe understand it.
Speaker AAnd for this year, I wanted to do something a bit more in depth.
Speaker AI wanted there to be a little more going on than all right.
Speaker AThis week, Johnny vs Joshi play this mission.
Speaker ALike, I didn't really want to do that again.
Speaker BYeah.
Speaker BYep.
Speaker AMost of us in our game group grew up playing the Warhammer 40K early 2000s PC strategy game dawn of War.
Speaker BWhat a beautiful time to be alive.
Speaker AWhat a beautiful time to be alive.
Speaker AAs the dawn of War first game went through its various expansion cycle, they started to play around less with a linear campaign of missions and more of what was known as the meta map, where you would have a sort of strategic overlay of either a planet or a planetary system.
Speaker AYou and the computers would take turns choosing tiles to attack.
Speaker AYou would resolve these missions and then the phase resets.
Speaker AThe idea was to obviously expand your army across the whole battle zone.
Speaker ATaking this region, taking that stronghold, taking this tactical resource.
Speaker AAnd that was fun because, you know, you kind of were involved in this global or even solar level conflict.
Speaker AAnd I wanted to replicate that.
Speaker AAnd so I found via Reddit, someone who had done a very high resolution render of the dawn of War Dark Crusade.
Speaker ACronus metamap.
Speaker BYep.
Speaker AAnd that was the tipping point.
Speaker AAll of our players we assigned to the actual starting locations that various factions did.
Speaker ASo in the video game.
Speaker AWe would then choose each weekend that we play tiles to attack and then we would sort of either going off of a bracket system or a random roll off be assigned opponents and then from there the various opponents would then roll off whoever had the higher result.
Speaker AWe would then set up one of the actual Crusade mission packs from either Pariah Nexus or the Tyrannic War to be the mission that's actually played.
Speaker AAnd whoever actually wins receives the perk assigned to that particular tile set.
Speaker AWe then go to our little digital meta map and like highlight the zone like this is, you know, held by like I place this as a battle.
Speaker AI picked yellow.
Speaker ALike Josh won his match.
Speaker AThis region is yellow to represent it's under the sisters control.
Speaker AAnd every region is assigned one of the actual missions from the book.
Speaker ASeveral of the missions in the actual video game came with a specific strategy phase affecting perk.
Speaker ASo I tweaked them for this actual 40k tabletop game.
Speaker AYeah, we just play the actual competitive tactical mission decks for those.
Speaker AAnd that's sort of the first real phase, the first big meat of this sort of direction I've taken us in.
Speaker AAnd you've played more games of this than all of us.
Speaker AJonny, how do you like it?
Speaker BWell, I think that it's very well done.
Speaker BI think you've done a really good job putting everything together and having everything kind of work out.
Speaker BI do have one overarching issue with Crusade in general, but that's a me problem, not a game problem, which is I want to play different armies all the time.
Speaker AYes.
Speaker BYou know, in the interest of the fact that yes, I have played the most games and that can kind of lead to some snowballing because you can gain experience.
Speaker BI have been swapping between two forces to kind of keep myself on like an even playing level, which honestly has been great because it means that I can play my main Crusade force and then occasionally break it up, which is a lot of fun because I do enjoy breaking it up and doing something a little differently.
Speaker BIn my ADHD trainwreck that is a brain.
Speaker BI am constantly jumping between army lists for like three or four different armies.
Speaker BFor me, list building is a lot of fun and an interesting exercise on learning what's good and what can be used.
Speaker BBut for the overarching like Crusade stuff, I think you've done a really good job.
Speaker BIt's still 40k in a nutshell, but I mean some of the little bonuses that you can get are pretty decent and have pretty good effects there.
Speaker BI do think there is some tinkering we could do in some aspects, but that's something we can Discuss in the future for sure.
Speaker AYeah.
Speaker AIt's not an official product, it's just our fun game.
Speaker AThat's it.
Speaker BI've been having a blast.
Speaker AShould I talk about more than the additional systems that I've sort of tacked on to this?
Speaker BYeah, maybe.
Speaker BMaybe touch on the ones that we're currently utilizing as opposed to the one that's still whip.
Speaker AThat's still whip.
Speaker ASo to get out of the way, the issue first of well, what if someone attacks a region?
Speaker AWhat if someone attacks a region but then like you're not there to defend it?
Speaker AWell, I actually have four custom scenarios for resolving matchmaking and as it were based on several parameters.
Speaker ARight now we are in a lot of the what I call initial expansion phase where people are just grabbing neutral territories with no ability to actually contest regions.
Speaker ABut then I have other matchmaking parameters that I call Territorial Aggression, Overwhelming Force and Meat Grinder, which is obviously to represent the raising of the actual conflict as people start to attack one another.
Speaker AMaybe create some pseudo alliances, etc.
Speaker AAnd we'll talk about that more as they actually come up, which they have not now besides that, as I said, we got some perks in certain regions.
Speaker AThis can include generating additional resources.
Speaker AIt can do certain things such as better defensive capabilities if you like were to be attacked.
Speaker AWe obviously have our strongholds which have an extra layer of defensive capability baked into their like actual existence.
Speaker ASo you're not going to just like go pick on the new guy and like take his territory.
Speaker AYou actually have a bit of an uphill battle that's multi game staged so that you know you're not just going to be wiped off the board in one weekend.
Speaker AThe thing that we are playing with is called Honor Guard.
Speaker AIn the Dark Crusade video game you would be able to take these various regions and you would get like a Space Marine Lieutenant or like an Elder Exarch or a Chaos Sorcerer, you know, something like that.
Speaker AAnd you'd be able to start your actual strategy game like missions with them running around with your boss.
Speaker AI love that idea.
Speaker AAnd so I've got an honor guard system.
Speaker AIf you manage to secure territory, you get a one time buy in to a particular honour guard unit.
Speaker AIt's all relatively balanced to other factions, but let's say Chaos Space Marines takes the jungle.
Speaker AAll right, cool.
Speaker ANow you can spend a requisition point to have the Nemesis Claw walk around with you at the start of the game.
Speaker AAnd these Honor guards don't actually count for Crusade if you want to take them and you actually have quite a leap on your opponent.
Speaker AThey get additional perks to counteract you if you are being attacked.
Speaker AYou can deploy more honor guard without this penalty.
Speaker AAnd it's just sort of like a little like inner circle, you know, hero's court kind of vibe for your warlord as it grows.
Speaker AAnd without touching too much into it.
Speaker AMy two work in progress systems is a replica of again, the Dark Crusade War Gear system where you do sort of in game achievements such as conquests, defenses, kill, lots of things.
Speaker AYou get war gear points.
Speaker AYour warlord gets a new bit of gear that's still a work in progress, as is base building, which is a sort of an outer phase between games system that allows you to spend a separate resource to do things such as an armory, a medical facility, defensive lines, and overall, just reinforce your position.
Speaker AWith unique structures being available to all the specific factions, such as, let's say the Sisters of Battle.
Speaker AThey get a Saint shrine, for example.
Speaker BYep.
Speaker AAnd that's kind of all of the various systems I've been whipping up for us.
Speaker ADoes that get you excited?
Speaker BIt sure does.
Speaker BI do like customization and I do like the ability to adjust over time.
Speaker BI think it's a lot of fun.
Speaker ABut with that out of the way, do we want to talk about the people that are actually playing in the Crusade?
Speaker ADo you want to talk about your actual crusade force?
Speaker ASure.
Speaker ADo you want to talk about the narrative I've set up?
Speaker AWhere do you want us to go?
Speaker BWell, let's start with what people are playing.
Speaker BNot necessarily like names or anything like that, but the forces that are at play.
Speaker AYeah, of course.
Speaker BAnd then we can go into the narrative that you have set up for, like why this is happening based on the people who are involved.
Speaker ATake us away, Johnny.
Speaker AWho, army wise, is in this game?
Speaker BWell, we have currently six active players, of which I think I'm the only one running two forces for now.
Speaker BFor now, we have the Imperial Forces in the Adeptus Sororitus being played by yourself.
Speaker BWe have the Dark Angels who have made an appearance for the Adeptus Astartes we have representing the Xenos factions, Orcs.
Speaker BAnd then things get a little icky from there.
Speaker AYou have chaos.
Speaker BChaos reigns in 50% of the forces at play.
Speaker BWe have World Eaters, a new Death Guard player who has just joined us, and me representing the forces of undivided Chaos in Chaos Knights and Chaos Space Marines.
Speaker BIt's been really fun to kind of see everyone getting involved, joining in, doing what they need to do, seeing how people are growing and building and how terrifying some of these armies are to fight on the table already.
Speaker AI'm constantly anxious.
Speaker BYeah.
Speaker BEvery game.
Speaker BLike, how do I deal with this issue that is in front of me?
Speaker BThe answer is through great strategy and clenched cheeks.
Speaker AStrategy?
Speaker AIn my strategy game.
Speaker AYou mean I can't just roll dice and win?
Speaker BNo, you cannot just roll dice and win.
Speaker BYeah, it's been a blast.
Speaker BI honestly have no complaints regarding the actual playing of the game.
Speaker AYeah, and we're building like more terrain pieces and stuff so that our battlefields can be a little more varied.
Speaker BWould you like to discuss what your thousand points of Adeptus sororitis looks like?
Speaker BWho's leading them, and a little bit of lore behind why they have come to this planet.
Speaker BAnd maybe a part of the narrative of what's going on on this planet.
Speaker AI could do the Star wars spiel that I sent to our group chat a few weeks back.
Speaker BYep.
Speaker AIf you want.
Speaker BI think that's a good place to start giving everyone at home an idea of the events that have perpetrated this war.
Speaker ACool.
Speaker AAlright.
Speaker ASo, the second war for Cronus, a world scarred by the conflict known as the Dark Crusade, is now once again plunged into brutal battle.
Speaker AThe emergence of the Pariah Nexus has has sent ripples of chaos and entropy across the Segmentum and Cronus, cursed since the Horus Heresy is once more the epicentre of an all consuming war.
Speaker AA strike force of the Dark Angels under the orders of Chapter Master Azrael arrives on the frozen cliffs of North Vandir and reinforces a desolate fortress once held by the Bloodravens.
Speaker AWhat should have been a simple reinforcement mission to aid the beleaguered local PDF quickly devolved into something far more sinister.
Speaker AThey arrived during the prelude of yet another chaos incursion.
Speaker ABefore the Dark Angels arrival, the exiles of Iron Warband had already laid claim to Cronus, reconstructing cursed warp portals from the blasted graves of the Deimos peninsula, calling forth their new Dreadblade allies.
Speaker AThe forces of Khorne, driven by an insatiable lust for bloodshed, did not arrive by these Warp gates lured.
Speaker ARegardless, they arrived upon a blood wave crashing into the frigid northern reaches of Cronus, forcing the Dark Angels into a deadly two front war.
Speaker AThe warband calling itself the Skull Creed, declared war upon all who dared to stand before them.
Speaker ATheir thirst for carnage unquenchable and their advance towards the Nephalem sector will leave a bloody trail.
Speaker AFollowing the arrival of the Khornet warband, a mission of the Sororitas Order of the Ever burning Lantern was ripped from their warp course by the virulent blood wave cast adrift.
Speaker ACanon Ass Susannah and her sister Johanna landed in Victory Bay, preparing their consecrated force for the brutal war surrounding them.
Speaker AOn the Green coast, the latent spores of the orc gene have once again found fertile ground.
Speaker ASeveral Warbosses and their brutish followers, emboldened by the promise of endless carnage, gather their forces, scrapping together the heaviest suits of armor and choppiest of claws or all, while chanting the timeless rallying cry of a Nua.
Speaker AHad to do it.
Speaker BYou had to do it.
Speaker AThe Dark Angels reconnaissance force known as the Unmerciful, survived a brutal ambush by mutant heretic Astartes, but failed to purge the taint creeping into the forested lowlands.
Speaker AMeanwhile, the Dreadblade, Heretic and damned forces aligned with the Exiles of Iron clashed with the Skull Creed along the Moria coast, a bloody conflict that only worsened as the forces of Khorne pushed forward with savage abandon.
Speaker AAmidst the carnage, the Sisters of Battle, true to their name, were consumed by righteous fury.
Speaker AIn the Eris Badlands, they found themselves locked in a deadly street brawl With a massive orc warband, the Sisters, unyielding in their resolve, slaughtered the orcs without mercy, their rage unleashed in every brutal Melter blast.
Speaker AAnd that's where we are.
Speaker BNo, I'm really glad you went through that because it sounds really cool.
Speaker AI used to run D and D games.
Speaker BIt shows.
Speaker AWe played a couple matches since, but that was the opening spiel I wanted to give our group, and now I've given to all of you.
Speaker BHow do you feel about how things have gone so far with your Crusade force and the game in general?
Speaker AI think the game in general reflects still the overall win rate of our various players both in and out of Crusade.
Speaker ASo nothing feels particularly changed in like a strategic sense, at least from my observation.
Speaker AMy personal force is been quite anxious for me to run because there are a lot more glass cannon y than I'm used to in a force.
Speaker AHowever, I have won two out of three games.
Speaker AThe ones that I won were against Bully Boy orcs and an iconoclast fiefdom where half the army was a knight tyrant.
Speaker BI don't know what you're on about.
Speaker AAnd even my third match against the Dark Angels was such an uphill battle, but it was a lot closer than it realistically ought to be.
Speaker ASo I'm actually having a decent bit of fun leveling up my girlies, giving them their relics, going through the trials of the Saint Crusade stuff.
Speaker AAnd that's been quite fun.
Speaker AI don't have a meta list or anything like that.
Speaker AI don't realistically believe in being the deadliest list, but I do like a bit of synergy and there definitely seems to be a little bit of synergy.
Speaker AI think my actual battle line units don't do very much, but my characters and my heavy support do almost too much in comparison.
Speaker BI mean, as long as someone's getting the job done right.
Speaker AYeah.
Speaker AHow about your force?
Speaker BMy main force is Chaos Knights, as you said.
Speaker BUp to the thousand point mark, I was running a knight tyrant as the majority like half of my points allocation.
Speaker BMostly because I think he's super fun and definitely not meta, which is also something that I don't really like to run meta lists necessarily.
Speaker BBut it's.
Speaker BIt's always fun to throw the biggest possible thing I can on the board and just see.
Speaker BIt's been an interesting game where the knight Tyrant has definitely been worth his weight in my opinion.
Speaker BI think the model is very slept on and can accomplish a lot of really fun, swingy things, especially in the face of some of the stuff that is being thrown on the table.
Speaker BHim, backed up by a couple of war dogs and some cultists, was the majority of my list at a thousand points and is very iconoclast in nature.
Speaker BThe cultist mobs have been irreplaceable in terms of having something on the board that can do things around your knights.
Speaker BAnd it's so good to have access to a detachment that gives me some sort of ally.
Speaker BI have had an absolute blast.
Speaker BI already have 25 point experience on my Knight Tyrant, which shows in his crusade points.
Speaker BOne key thing to think about with big models is the towering keyword does have an effect.
Speaker BOh, sorry, the Titanic keyword does have an effect on crusade points.
Speaker BSo all of my big knights, when they would normally gain one crusade point, instead gain two.
Speaker AYeah.
Speaker BSo he is.
Speaker BHe himself is six crusade points.
Speaker AThat's more than I have.
Speaker BBut it's only because he has three upgrades.
Speaker AYou want to hear my reason for having less than six crusade points, Johnny?
Speaker BGo on.
Speaker ASo for every unit that dies in a crusade game, you have to roll an out of action test on a D6 result of A1.
Speaker AThey have failed that test.
Speaker AThey can either give up one of the battle honors they have gained from leveling up, or you can give give them a battle scar.
Speaker AAnd battle scars can range from things such as no charge bonus to no leading units or being attached by a leader to worse leadership tests.
Speaker AJust nothing good.
Speaker AAnd I swear to goodness I keep failing.
Speaker ASo despite all of my upgrades, I think I have maybe 11 or 12 crusade points.
Speaker BBut.
Speaker ABut I have so many fails that I'm like on par with your knight tyrant.
Speaker BJust cancelling them out.
Speaker AWhich is actually a little strategic in the sense of if the actual battle scars I receive aren't too breaking on my strategy, it works in my favor against people with not many Crusade points because Crusader wants you to have a little more balance.
Speaker ASo you get like Crusade blessings if your opponent is a certain threshold above yours in terms of overall experience to their army.
Speaker BYep.
Speaker ABut if you have battle scars, it brings that total back down, reducing that gap between players.
Speaker BIt sure does.
Speaker ASo that's kind of funky.
Speaker ABut we have played a couple of matches.
Speaker AOnly a couple.
Speaker ALike one or two.
Speaker AOur Death Guard mate has joined in.
Speaker BAnd is already rearing to go.
Speaker AYeah.
Speaker ABought some stuff, built some stuff.
Speaker AThey're onto it.
Speaker AThe Death Guard have risen from the desert where the Tau used to be in the Dark Crusade and they are bordering the World Eaters and the Orcs.
Speaker ASo that's fun.
Speaker AThe Necron Tomb, which is currently non claimed by anybody, is starting to come to life mysteriously.
Speaker BI don't like that.
Speaker BThat's right on all of my borders.
Speaker ARight on all of your borders.
Speaker AI have taken an idea from Necromunda, which is the game master, has an arbitration force, basically a sort of police, if you will, within the system to bully the top dog to sort of kick them down a peg.
Speaker AI'm trying to come up with something that allows me to actually use my like 4000 points of necrons so that they're not just on my shelf as some sort of arbitration force.
Speaker BSounds like a good idea.
Speaker AMaybe the Crusade force that I was running last year, since they are beefed up.
Speaker BOh yeah, that could be a good idea.
Speaker AYeah.
Speaker AOn top of that, our World Eaters player is chomping at the bit to have a Tyranid High Fleet come into the system and randomly consume regions on a victory maybe once every few games to sort of present this vanguard of the hive fleet.
Speaker AAnd I think that's a pretty neat idea.
Speaker AWe'll.
Speaker AWe'll, you know, try and implement that in an effective way.
Speaker AAnd so there's classic Warhammer conflict where.
Speaker BEverybody'S here, which you say classic Warhammer thing, but it doesn't happen very often.
Speaker BIt's kind of like these big narrative events where you get this huge collection of factions in one area which normally have a lot of lore and story behind them.
Speaker BSo it's really interesting to see all this lore and story we're building as we play.
Speaker BBut I'm also not gonna lie, it kind of makes me want to go back and play dawn of War.
Speaker ADo it.
Speaker ANo one's stopping you.
Speaker BExactly right.
Speaker ABut we've just gone up to 1200 points.
Speaker ASo last year, when we did our first crusade, we started with combat patrols.
Speaker AAnd by that I mean the actual points value that the community tends to assign to that term, which is 500 points.
Speaker BMm.
Speaker ANot the actual Combat Patrol boxes you buy because they're a little imbalanced and not always 500.
Speaker AAlmost never, actually.
Speaker AAnywho, we then went up incrementally over our eight or so games from 500 to 1000.
Speaker AAnd then we are in this year's season, we are starting with 1,000 incrementally going up every month or so, roughly three to four games, because we do have the ability to play weekly or fortnightly at worst, and that's very cool.
Speaker ASo we've just gone to 1200 and we got more players, a couple other factions.
Speaker AIn the waterworks.
Speaker AMy whip systems are being activated one by one as people become a bit more confident in managing their army's roster and all of that stuff.
Speaker AWhat are you hoping to, like?
Speaker AWhat direction are you wanting to take your force in, and what are you anticipating with the crusade?
Speaker BI want to build up my force primarily focusing on the larger knights.
Speaker BI currently have four built, and I want to use them.
Speaker BLess focus on the war dogs, even though I have a few of those built as well.
Speaker BBut I'm really interested to just, like, throw some stompy robots on the board and watch what happens.
Speaker BAt this current points increase, I have added my second large knight, being a knight rampager, and frankly, I kind of want to add another one and just run like two rampages in the near future.
Speaker BAt the moment I have.
Speaker BIn terms of the map, I've spent the last couple of games reinforcing my current location, so I've grabbed a couple of the regions around my starting base without stepping on anyone's toes or pushing too far in any one direction.
Speaker ABut now you're on everyone's toes.
Speaker BNow I kinda wanna push some people and make them uncomfortable.
Speaker AIt's interesting that you say that, because I think people are gonna start doing that to you.
Speaker AYou and the Dark Angels player have played maybe not the most.
Speaker AYou have played the most, but the two of you are the ones who have had the most victories.
Speaker BYeah, we have pushed out the most.
Speaker AYour Presence on the meta map is considerable.
Speaker AI have taken smaller territories.
Speaker AThey're all equally important, but my territories visually are smaller.
Speaker ABut there's just a big blob of green for the Dark Angels and purple for you, just smothering this region.
Speaker ABut we've got a few threats from all these other players.
Speaker AThe Dark Angels player has claimed the spaceport, which allows them to attack any territory, provided that there is an actual, like, border attack.
Speaker AYou can't just go straight, like behind the enemy line.
Speaker AYou have to go and attack like a border region.
Speaker BBut I don't know if it's necessarily something you want to do.
Speaker AWe'll tweak it.
Speaker ABut it allows him to not have to just fight like me or the world.
Speaker AHe's like.
Speaker AHe can go across to the other side of the board.
Speaker BYeah, for sure.
Speaker AAnd potentially flank the orc.
Speaker AThe Death Guard put a bit of pressure on them.
Speaker AThere's a zone between the orcs and you that they could easily pop into.
Speaker AYes, I wouldn't be surprised if there's a little Imperium team up.
Speaker BI don't like the sound of team ups.
Speaker AWell, one of the calculations for matchmaking literally is, you know, the way the math has gone, you need to force an alliance of convenience.
Speaker BOh, yeah, for sure.
Speaker ABut I have gone to 1200 as well.
Speaker AThe state of Sisters of Battle is not fantastic.
Speaker AI am playing their crusade.
Speaker AMiracle die.
Speaker ASorry, not the crusade.
Speaker AThe Codex.
Speaker AMiracle die.
Speaker ASo not going with this rubbish, Nerf.
Speaker AThey've gone with sorry, guys.
Speaker BWell, they have just readjusted it again as well.
Speaker ASo it's not what it was.
Speaker ABut it's better than they had it.
Speaker BYes, but it was a top performing army.
Speaker ANo, it wasn't.
Speaker BWay back when it was up in the top chart, the index was.
Speaker BBut then, yes, they definitely got hit harder than they needed to be.
Speaker AThe Codex came out and the internal balance is not superb.
Speaker AYou're kind of like encouraged to go down the parking lot route, which is a lot of vehicles.
Speaker AAnd that's okay.
Speaker AMy 1200 points is throwing in a castigated battle tank.
Speaker AAnd we talked about her once before in an episode.
Speaker AEfriel Stern and the only named Harley Quinn Miniature the racist herself.
Speaker AShe's not racist.
Speaker AShe's just doing her best.
Speaker AShe literally has an alien for a bestie.
Speaker AHow is she racist?
Speaker BOh, she's racist against chaos.
Speaker AThat seems just like a conflict of ideology.
Speaker BThat feels like targeted hate, which is the definition of racist.
Speaker AOkay, if you say so, social studies major.
Speaker AThat's where I'm going.
Speaker AI have gone big and have purchased several units at once.
Speaker ASo now I will be able to field a 2K army of sisters with no wiggle room options.
Speaker AI have pretty much just 2,000 points.
Speaker AAssist us.
Speaker AAnd that's cool.
Speaker BThat's neat.
Speaker AThat's neat.
Speaker AYou can play 3k games.
Speaker ANot sure what I would do for that.
Speaker ABut I liking this like 2k force.
Speaker ALet's start there.
Speaker ABuild it.
Speaker APaint it.
Speaker AI really like penitent engines.
Speaker AThey've been my MVPs consistently.
Speaker AJust.
Speaker AThey just don't die mortifiers.
Speaker APenitent engines.
Speaker AThey're good.
Speaker AThey're scary.
Speaker AThey hit harder than you expect.
Speaker AMeanwhile my actual Sisters squad just getting picked up by small arms fire and artillery strikes.
Speaker AMy battle sister squads have done sweet fa.
Speaker AThey sticky their objectives.
Speaker AMaybe they generate me some more miracle dice and then they just get blown up.
Speaker AThey're melter guns and rifles.
Speaker AEven if I substitute a miracle die to guarantee a hit or guarantee a wound like the person will just save it or it'll do like one damage.
Speaker AYou know.
Speaker AIt's like okay.
Speaker AThen I throw paragon warsuits at anything and they fall over.
Speaker ANot the warsuits.
Speaker AWhat they're looking at.
Speaker BIt's quite often the case.
Speaker ARight?
Speaker AYeah.
Speaker ABut I don't have too much time left that I can talk today, my friend.
Speaker AIs there any other things you'd like to talk about?
Speaker BI will say I really need to go through some more of what you've written up personally and really focus on what I can get out of certain tiles so I can plan my next attack.
Speaker BI'm really interested in picking up a couple of decent honor guard.
Speaker BPreferably something that can match the the power of our Dark Angels player who just got a very good honor guard.
Speaker BBut yeah.
Speaker BNo.
Speaker BI'm.
Speaker BI'm pretty happy with where we're going and where we're at.
Speaker BAnd I'm excited to see what happens in this next chapter as the 1000 point category kind of felt like staging for everyone.
Speaker BAnd now I think we're going to get into some really sticky fights.
Speaker AI think.
Speaker ASo we're going to now get into some territorial aggression.
Speaker AThe tier two of my perceived course for this particular campaign.
Speaker AIt'll be nice to come back and give the recaps and talk about how it's all going and how the systems whip into place that I've been riding up.
Speaker BYeah.
Speaker BFor sure.
Speaker ASee if the top dogs get knocked down a peg or two.
Speaker BOh, I'm sure it'll happen.
Speaker BIt'll be just like our last campaign, where I got a decent win streak at the start and then balanced out to 50% by the end.
Speaker AAt the end of our first season, you came in third place with a 50% win rate over eight games.
Speaker BYep.
Speaker AI came in at 63% win rate over eight.
Speaker AAnd our Dark Angels player came in at 67% over nine.
Speaker AOur other friends below 50% currently in our games.
Speaker AJust looking at the 1v1s.
Speaker ABecause you did do a multiplayer game with our newer players last time.
Speaker BYep.
Speaker BWhich was actually incredibly enlightening for the other two players.
Speaker BI will say it was very good to be able to sit there and kind of give them a little bit of direction, strategic thinking, be able to like, weigh up options and really help them.
Speaker BSo I'm hoping to see some increase in their strategy in the future.
Speaker AYeah.
Speaker AWell, I am coming in second place, I suppose, with a 66% win rate over three games.
Speaker AAnd you are tied with our Dark Angels player for 75% win rate over four.
Speaker BCorrect.
Speaker AAnd then our other players below 50%.
Speaker BHey, they've had a tough time fighting into me, I'll be honest.
Speaker AYes, you need good dice, you need good stat sheets, you need an awareness of your actual army abilities and stratagems, and you also need a little bit of tactical acumen.
Speaker BYeah.
Speaker AThere's a lot of things to really.
Speaker BThere's a lot of plates to spin, comparatively.
Speaker BLike, I've been playing Chaos Knights longer than any of the other players have played their current armies.
Speaker AYep.
Speaker BSo I have a little bit more knowledge on what I need to do with my army, which is helpful.
Speaker BAnd as we saw last time in the last Crusade, we played like, as people understood what I was doing, what they were doing, my matchups became harder to win as people learnt.
Speaker BBut if you just do this, you remove it.
Speaker BLike, Chaos Knights is a very stat checky army, as everyone will say.
Speaker BOnce you have an idea of what they're doing, it's fairly easy to counter them.
Speaker ACrusade missions, also, Crusade missions are also a little swingy.
Speaker AYou'll have things that you're objectively just not going to be good at doing.
Speaker BYes.
Speaker BAnd honestly, crusade is a really big advantage for Chaos Knights as well, because you don't lean on secondaries as heavily.
Speaker BYou have your own personal secondaries that you do.
Speaker BWhich allows me to really focus on what I'm doing instead of getting thrown for a loop when the game decides I need to do this thing I'm not good at doing.
Speaker AHell yeah.
Speaker BBut no, it's been a lot of Fun.
Speaker AI'm gonna have to call us there.
Speaker BLet's do it.
Speaker AI have enjoyed this as well.
Speaker AA nice little casual, concise chat about crusade alliteration.
Speaker AI am looking forward to getting my butt kicked soon with sisters.
Speaker AOr just eking out a turn five win like I have done several times.
Speaker BHey, there's nothing wrong with a turn five win, alright?
Speaker BI've done it before.
Speaker AYes, it's been cool.
Speaker AI will be always tinkering away at this and we'll always be playing on our Sunday sesh.
Speaker BAlthough with me going away for two weeks soon, I will be getting a couple of buys and letting people catch up a little bit.
Speaker AThat's fine.
Speaker AYeah, we'll talk about this again in a couple of months.
Speaker ATime Crusade Diaries.
Speaker BYeah, cool.
Speaker BAll right.
Speaker APaint your models.
Speaker AConquer the galaxy.
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Speaker BPlease check it out if you want to.
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Speaker BWe're more than happy to take on any feedback we can receive, anything we can improve on.
Speaker BThis is a hobby for us, but is also a very new experience for both of us.
Speaker BSo we are looking to make this something we do for the significant future.
Speaker BSo please reach out chat.
Speaker BEventually we will open up a Patreon and YouTube support eventually and all of that fun stuff as time goes on.
Speaker BThe more that we engage with our community, the more likely this will happen more regularly and that we will give you content you actually want to hear.
Speaker ASpace Marine Tier list.
Speaker AAlright, thank you everybody.
Speaker BThank you all for listening.
Speaker BEnjoy your hobby.
Speaker AThanks Johnny.
Speaker AHave a good day.
Speaker BYou too.
Speaker BEh.