You are listening to the we need to Talk About Oscar podcast and this is our conversation with Scott Siracusano, cinematographer of Contrast Freak, now streaming on Hulu.
Speaker BIf I am able to move the camera fast enough in these danger zones that you would see with the mirrors, you know, that would avoid you seeing any crew or being able to discern anything in the background.
Speaker BBut you also are positioning the mirrors and their angles in the right way where you're not just seeing the straight up to the ceiling where it's obvious we're trying to hide something down on the floor.
Speaker AControl Freak, the feature length exploration of the 2021 short film you shot titled Control, which was a part of Hulu's Bite Size Halloween.
Speaker AThe director is shell and go for both.
Speaker AObviously, it's his film made from his script, but as we know, filmmaking is a.
Speaker AIt's a team effort.
Speaker AHowever, I'd like to ask, since this is your first feature as the DP yourself, did you have any specific personal goals you set for yourself when taking on this project?
Speaker BYeah, personal, professional goals of this is just to tell the best story possible.
Speaker BYou know, ultimately, I think my role as a cinematographer first and foremost is to be an advisor to the director.
Speaker BYou know, Shall.
Speaker BThis has been his brainchild since, you know, when he called me back in 2021 for the short and seeing this kind of grow into what it is, you know, I wanted to make sure that was maintaining the essence of, like, what he was trying to say, you know, with this.
Speaker BIf you've watched the short, you'll know this is kind of like a big little bit of a jump, you know, from where the short was.
Speaker BThe short goes more into the psychological side of things with Kelly's character, Val, and focusing on this true story about this woman who had this insatiable itch in the back of her head that she was unable or unwilling to get medical attention after almost a year.
Speaker BYou know, that's when they discovered that she had itched a hole through her skull.
Speaker BSo with the feature building on top of that and having a creature element of it, I really wanted to make sure that first and foremost, maintaining Shadow's vision, but ultimately doing things that really kind of push the boundaries, you know, everything that I have gathered, knowledge wise up until this point, I wanted to wait, you know, before shooting my first feature until it was with someone that I felt was, you know, understood me as an artist, but also was a script that challenged me creatively.
Speaker BIt wasn't something where, you know, I was going into it kind of Just like, okay, I'm not, you know, I'm doing things I've already done before.
Speaker BI want to do something that really kind of pushed boundaries.
Speaker BAnd so personal goals was something where it was more focused on growth.
Speaker BBut most importantly, of course, telling the story that Shao had.
Speaker ADoes this mean that you actually turned down features before this one?
Speaker ABecause it didn't feel right?
Speaker BThat's correct, yeah.
Speaker BWhen I first got out of college, I remember I was slated to shoot a feature and you know, I was very like, you know, of course, starry eyed as we all are.
Speaker ADream come true.
Speaker BYes.
Speaker BYeah.
Speaker BHollywood, baby.
Speaker BYou know, like, I was so stoked.
Speaker BAnd I remember like at the time it was like, I think the budget was like 100k or something.
Speaker BAnd like they were like, we have a red package and a two ton truck.
Speaker BAnd I was like, whoa, that's awesome.
Speaker BAnd you know, a friend of mine who had graduated or had left college like two years prior to my graduation, I got coffee of him.
Speaker BIsaiah Dante Lee's a wonderful cinematographer.
Speaker BHe him and I got coffee and he basically was like, listen, like, if you are passionate about, you know, what you're shooting here, like, do it.
Speaker BYou know, obviously you should, but your first feature only comes once, you know, and it's like right now, like, if you're telling me like you have no doubts about the story, you have no doubts about the resources you have, do it, man.
Speaker BBut honestly, like, if you do have reservations, like you're young.
Speaker BI was like 23 at the time.
Speaker BLike you're young.
Speaker BTake time.
Speaker BTake whatever time you need to make sure that you have the resources.
Speaker BNot, of course, like, you know, just the physical resources, like, you know, to get the job done, but also mentally, like the knowledge, the knowledge base to actually be able to pull off film.
Speaker BAnd he's right, you know, your first feature only comes once.
Speaker BSo I turned down other scripts and projects I didn't feel like were necessarily the right fit for my first leap, you know, into the narrative space.
Speaker AYeah.
Speaker ABut at the same time, thinking of the importance of a first feature just puts such an amount of pressure on you.
Speaker AAnd it's not that it's something that can be measured or anything like that, but how do you feel how much of this pressure got taken away by working with shall on actually your first feature?
Speaker BHmm.
Speaker BIt's funny because it's like there was another project, of course, that I felt like had the same, like it resonated with me.
Speaker BThere is an immense pressure.
Speaker BOf course I was, I was so nervous, honestly.
Speaker BGoing into this and I'm not gonna sit here and be like, oh yeah, I was like stoic the whole time because it's not true.
Speaker BOf course.
Speaker BWho wouldn't be?
Speaker BYou know, we're all human at the end of the day.
Speaker BSo yeah, I, I, it was very nerve wracking going into this.
Speaker BBut yeah, the pressure that Xiao was able to alleviate.
Speaker BWe had done a, a short prior to this back in 2019 though, with the camera maj.
Speaker BWe shot it in like 2019 and of course, you know, what happened with COVID and everything pushing that back.
Speaker BSo we had known each other years prior to this.
Speaker BAnd knowing someone before you step into essentially the trenches and having like a history of them, like, it's, it's amazing, man.
Speaker BLike, shall truly understood me and I think it was a very interesting working relationship because there were a lot of things where of course, you know, you're always, you know, there's always points of contention, you know, and I, I, I honestly welcome that because a lot of the like, great ideas I feel like can come from those contentions as well.
Speaker BBut alleviating the pressure, like, Xiao was very open and understanding if like, if I had concerns about like, hey, like, listen, like, I know that you wanted to cover the scene in a very specific way, but this location doesn't allow for it.
Speaker BOr hey, we had something happen where the sun's going to be in the absolute worst position at this time, or hey, we need to focus for Sam Chaps on our ad.
Speaker BHey, we have this scene that is the meat and cheese of the day.
Speaker BCan we cover this other scene with less coverage?
Speaker BAnd so he was very open to input from all parties.
Speaker BAnd you know, when he knew he wanted to do something though, like, he would stick to his guns, which I always respect in the director.
Speaker BSo having that pressure like alleviated, you know, where it's like, okay, cool, I can be open, transparent with my director is something I always welcome.
Speaker AAnd yeah, as for the main idea in the center of the film, the head scratching to me is primarily a very auditory action plus, plus the physical feel of it.
Speaker ABut of course you had to accompany that with the visuals.
Speaker ASo what was your thought process like going into translating those cues that are primarily reliant on other senses of ours into visual storytelling as well.
Speaker BThe first thing is it's funny because it's like the visuals in this are very, they hit, they're very much in your face.
Speaker BAnd we wanted to invoke kind of like a feeling of claustrophobia.
Speaker BWe wanted to invoke a feeling where it's like, you know, it's.
Speaker BIt's finding beauty and things that otherwise would not be beautiful, you know, and kind of pushing the viewer into like, you're in here, you're stuck with Val.
Speaker BYou feel just as trapped.
Speaker BLike, a common theme as well, of like inside the house is like, you know, when she's on stage, she's very open and transparent with people and like, you know, she's showing this other side of her.
Speaker BBut when she's at home, you know, in her sanctuary, she's very closed off, you know, the windows you don't see outside.
Speaker BYou know, we're very like, we want to evoke a feeling of claustrophobia.
Speaker BUm, so that when you have scenes like the yoga scene where it's like, you know, for when she closes her eyes and she's focusing and the windows open, you know, she's briefly letting the world in and then quickly going back into her cocoon.
Speaker BSo it's kind of fun where it's like, I want to, you know, whether people pick up on that or not, you know, that's the beauty of kind of, you know, things you can try to slide into the story, but not being so overt of like, you know, this is visually what I'm trying to say.
Speaker BBut yeah, that's kind of like was the intention going into it was like, how can we communicate things without being too overtly, you know, communicative, like what we're trying to say visually.
Speaker AAbsolutely.
Speaker AAnd yeah, on the pure storytelling side of things, we get to witness the well known pairing or more so this opposition of what the world sees versus what remains hidden both in the lives of celebrities and the most preserved individuals.
Speaker AJust as well.
Speaker ASo how did that part work out in echoing and heightening this duality?
Speaker BYeah, yeah, yeah, yeah.
Speaker BSo we wanted to have in the space like a place where Val could retreat to, you know, and so like the workshop where, you know, she's, you know, working on her little hobbies of like, you know, having the, you know, branding the mirror and doing all this and kind of like looking at her past, you know, in that, you know, the big workshop space, it was very important for us to have a place to kind of retreat to.
Speaker BBut we wanted to have like a contrasting reality that was almost like in a way like somewhat like tongue in cheek, like comical, where, you know, it's very much on the nose of like, you know, the ad that she, she runs that Robbie shoots for her, you know, promoting her tour or, you know, when she's on stage presenting, you know, and actually like in her TED Talk kind of space.
Speaker BBecause the whole thing with this is we want her to kind of appear almost like not necessarily a salesman, but with that TED Talk kind of energy.
Speaker BIt's like she's selling herself as like the product.
Speaker BBut she always has this kind of matter of factness attitude to her where she is really, even with Robbie in her personal life.
Speaker BShe's trying to hide from everyone of like, what is actually going on.
Speaker BShe's unwilling to like, essentially face the music until, you know, of course, the third act when she finally comes to terms.
Speaker BBut it's too late.
Speaker BYou know, we've already crossed the event horizon.
Speaker BBut yeah, it was kind of tough, you know, showing that visually.
Speaker BLike, how do you communicate that?
Speaker BBut yeah, I think we did like a pretty solid job like overall of like making these worlds feel unique, you know, like her place, like her, like where she lives, like, even the bedroom, it feels like very dreamlike, you know.
Speaker BAnd we want to have like a sense of surrealism here where it's like it's baked in reality, but there's something about it where it's like, if you look at an image from this film, we want this like, stand out.
Speaker BLike, it's something where it's like, I've never personally been in a house, you know, that has like that unique kind of flavor that she had, you know, and it's very specific to her.
Speaker BSo anyway, we wanted to have something where Valk is very separate from the.
Speaker APublic eye and there is that Hope you'll get what I'm thinking of.
Speaker AThat rather complex, I don't know, upper body wreck, well built above her bed to keep herself from scratching her head.
Speaker AAnd yeah, just to put a twist on this, could you tell me about the craziest rig you've ever built or had built and used throughout your career so far?
Speaker BOh, my career craziest rig that we've built.
Speaker BIt's hard to say because there are lots of.
Speaker BI mean, honestly on this one, like we had.
Speaker BI wouldn't say there's like one thing where I'm like, whoa, this is nuts.
Speaker BBut I would say like on this, like we had more like quantity size on.
Speaker BOn this film.
Speaker BOn Control Freak, we had a lot of rigs like Josh Alarm.
Speaker BThe key grip was just like a bastion of hope, man.
Speaker BLike, he was like, I would always be like, hey, I kind of want like, what if, like, you know, when her and the Sanchi fall, like, how do we get, like, what if we like Throw the camera down with her.
Speaker BLike, how do we do that?
Speaker BBut, like, match the speed.
Speaker BAnd he found a way to do it.
Speaker BLike, hey, well, when she's, like, driving back to the storage facility and, you know, she's driving all crazy, like.
Speaker BAnd we want to have this stunt drive.
Speaker BWhat if we had, like, kind of like a third person camera, kind of like video game, like, and Josh would do that, having the story cam rig and the boat rig.
Speaker BLike, we had, like, a lot of, like, rigging things that were happening on this film.
Speaker BLike, pretty much every.
Speaker BEvery single.
Speaker BLike, it felt like every single day there was always something where we're always kind of leading into it, you know, or leading up into something.
Speaker BSome big reveal, some big scene.
Speaker BThere was always like, you know, Goliath of the day that we were trying to tackle.
Speaker BSo to narrow it down to one rig is always tough.
Speaker BAnd I feel like it's kind of like asking someone, like, you know, if I were to ask, like, hey, what's your favorite movie?
Speaker BGo.
Speaker BYou know, because it's like, we have done a lot, but I really can't.
Speaker BIt's like choosing a favorite child.
Speaker BI don't know if I can tell you exactly who's my favorite.
Speaker BI love them all, but.
Speaker BBut on this film, I have to just.
Speaker BI got to give love to, you know, to Josh, you know, the mad scientist who made it all happen.
Speaker AConsidering the horror elements in the film, many times, mostly early on in the film, the demon is in the shadows, as in, it is the shadow itself.
Speaker ACan you talk a little bit about lighting the supernatural elements in the film and.
Speaker AYeah, specifically the shadow work that went into it.
Speaker BYeah, absolutely.
Speaker BThat was essentially the first thing.
Speaker BIt was like when we were storyboarding this out and looking with Master Effects in Vancouver, it was all, you know, we're all working through zoom with them most of the time and checking in like a few times a week of each other, and they're showing us progress of how the creature's coming along.
Speaker BAnd of course, for, you know, it's like budgetary reasons, we were like, we have a full body suit or we have half a body, essentially.
Speaker BLike, we couldn't, you know, you look at bts, which I'm more than happy to send your way as well, of like the.
Speaker BThe creature itself.
Speaker BWe worked with Master Effects to focus on essentially having a head, forearms, but no lower half.
Speaker BSo right off the bat, it's like, okay, everything that I frame with the monster has to be framed in a way where we don't reveal too much you know, which kind of works thematically because you're also not trying to show too much of the creature until it's the right moment.
Speaker BSo with the lighting aspect of it though, and what during prep, when we're looking at it, it has like, we wanted it to be able to, you know, essentially reflect light and have like, kind of like almost a.
Speaker BI don't say like wet, but like something where it feels like there's some moisture, you know, on the skin.
Speaker BBut it's a bit of a double edged sword because with the skin itself, it's like if you of course put too much light on it, then it kind of breaks the illusion.
Speaker BSo with every setup where the sanshee was involved, we always had to have essentially like, we wanted to have pockets of light, you know, something where it's like in the background or something where it could slowly find its way into, into the light and reveal itself.
Speaker BSo that caused us, with, you know, a lot of our coverage to be like, okay, we have to be very, very precise in particular about where and when we show this, because if we show too much too soon, then, you know, it kind of ruins the payoff that you get in the later scene.
Speaker BBut we wanted kind of to have like this creeping entity and encapsulate first and foremost, like if you've ever had like any sort of sleep paralysis or anything, you know, and you're looking at something, you're not quite sure if something's there.
Speaker BI've had many, you know, nights when I was younger where I was like, you know, a kid, where, you know, you wake up in the middle of night and you look and you think you see a shadow and you're not sure which, of course is the bedroom scene.
Speaker BThat was like essentially the main thing we were trying to evoke and having like designated areas where it's like, okay, if you put the head, you know, the right position here, it'll reveal itself in the light, but, you know, if it's off by a little bit, it won't.
Speaker BSo it's like, you know, but we don't want to reveal too much.
Speaker BWe won't be too dark, you know, so it was a lot of like, kind of like a balancing act, you know, where we wanted to make sure that Kelly, of course, was, was lit and, you know, you can see all of her facial expressions and wasn't like, you know, looking at a black screen, of course.
Speaker BBut you also didn't want to show, you know, reveal too much of the creature either.
Speaker BSo every single setup that we had, especially at night.
Speaker BThere's another reason why we leaned more into the moonlight look, because we were like, realistically, like, that's something where there's lots of windows.
Speaker BWe can play a little bit more of the shadows there and kind of lean more into the stylized side of moonlight that you would see, like in, you know, certain horrors of thrillers, which will allow you a little bit more flexibility with, okay, where can we hide the creature, you know, and where can the Sanchi kind of reveal itself?
Speaker BBut going back to the creature as well, I was working with Stanley White Jr.
Speaker BWas the operator of it.
Speaker BAnd so, like I said, it was half body kind of suit and the head was actually controlled.
Speaker BLike, he would have his arm like this and then his head would essentially hide behind the torso and he would control another arm.
Speaker BBut we had two other puppeteers as well who were on the side.
Speaker BSo anytime the Sanchez on screen, you have Stanley, who's in the suit, controlling it's an animatronic head.
Speaker BSo he had, like, essentially what, like, you know, little things that he could do to make the mouth, like, flap open and all this, which is honestly so cool.
Speaker BLike, it was so awesome seeing that dude.
Speaker BLike.
Speaker BLike seeing that in person and working that.
Speaker BFirst and foremost, just break away from the question.
Speaker BSo cool.
Speaker BThat gave us, like, you know, it's tough because it's like, okay, not only am I hiding, you know, you have to hide the creature, you have to hide the two other people that are essentially like, you know, following a round of sticks on the sides of the arms, you know, to operate it.
Speaker BSo with the lighting too, it's also got to be able, you know, to hide them.
Speaker BBut, you know, I'm basically like, you know, getting up there in the monitor, looking at false color to make sure I'm not seeing any operators in the shadows, you know, if, like.
Speaker BBut not making sure nothing drops to zero ire so that you still have shadow data.
Speaker BSo every single time was basically just me shoving my face in the monitor and looking around to make sure Travis, our VFX artist, didn't have another thing to clean up.
Speaker BBut, yeah, long winded answer.
Speaker BBut to answer your question, a bit.
Speaker AYeah.
Speaker AYeah, it's incredible.
Speaker AYeah.
Speaker ANow that you mentioned what's in the frame and what's not near the end or in the final act, there is that sequence where Kali's character, her valleys surrounded by the mirrors, lit by candles, etc.
Speaker AWhat were the technical challenges posed by shooting the scene with multiple reflective surfaces?
Speaker BYeah, that was.
Speaker BThat was on day five.
Speaker BAnd I'LL never forget that day.
Speaker BAnd I don't think the crew will either.
Speaker BThat was, that was, you know, at the tail end of the week, you know, and you know, we're basically just doing a straight overnight there.
Speaker BThe hardest part of that, of course, was the mirrors.
Speaker BHow do we essentially have a sequence where we're essentially going 270 degrees around talent handheld without seeing camera.
Speaker BSo a lot of it was basically Xiao, myself and Sam going there a week prior to principal photography and essentially mapping out and especially on paper and overheads of okay, where can we be?
Speaker BAnd based on this angle, what would we see in this mirror and this mirror?
Speaker BBecause here's the thing is like we knew that like if we saw a piece of ourselves in the mirror or if there was something that's like, you know, you caught.
Speaker BThere's so much happening, it's so dark in that space that it'd be so easy to miss.
Speaker BSo we're like, let's just nip this in the button camera so that way we don't have to have poor Travis have to vfx out something, you know, in the mirror.
Speaker BThe hardest part was of course the blocking.
Speaker BFiguring out like, okay, if she's going from this mirror to this mirror to this mirror, that'll be safe from our background and in the space itself too.
Speaker BIt's like, you know, it doesn't necessarily like super low ceilings, but they weren't super high either.
Speaker BAnd so the best way of course to hide this where, you know, you're seeing essentially the whole room, but you have to light it, is, you know, we have to get our light mat 8 above, you know, so that we can get a nice top light.
Speaker BBut where are we going to put the menace arm base?
Speaker BYou know, where are we going to place that?
Speaker BBecause now the mirrors are seeing everywhere.
Speaker BSo we basically had to designate like, okay, based on what this mirror is seeing.
Speaker BThere's a tiny one foot gap between the reflections of where we can hide things, you know, and if I am able to move the camera fast enough in these danger zones that you would see with the mirrors, you know, that would avoid you seeing any crew or being able to discern anything in the background.
Speaker BBut you also are positioning the mirrors and their angles in the right way where you're not just seeing the straight up to the ceiling where it's obvious we're trying to hide something, we're down, you know, on the floor.
Speaker BTo answer your question, I would say the blocking was something that just took the most time.
Speaker BAnd then of course Going back to what I was saying in the previous question, you have essentially a seven foot tall monster.
Speaker BYou know, gingerly dance around on these wooden floors with eight mirrors and have this reveal that kind of takes place behind her.
Speaker BSo that one went.
Speaker BWas a little bit more different than we had planned out originally.
Speaker BThat was going to be like, on Dolly and be very, you know, a little bit more like, focused more on the precision.
Speaker BBut later on the night, of course, it's like when the hours and the clocks are ticking away and we're talking, we're like, you know, this is a moment where actually, like, you know, handheld might actually benefit us, not only logistically, but stylistically.
Speaker BI mean, it makes sense.
Speaker BI mean, like, Val, at this point, Val is fully lost, you know, like, she's.
Speaker BShe's like on the brink of like, fully losing it, if she hasn't already, you know, and you're like, how can we encapsulate kind of like how crazy this is, you know, where she kind of realizes that, like, it's hopeless almost, you know, Like, I think this.
Speaker BThat scene was the pivotal point where it was like, where Val finally realizes, like, oh, no, like I'm.
Speaker BI'm powerless.
Speaker BI'm truly powerless now.
Speaker BAnd I think the handheld really kind of evoked that.
Speaker AYeah.
Speaker AAnd once again, with the horror of it all, I wouldn't want to get too personal here, but what's your biggest fear when you're on set?
Speaker BOoh, when I'm on set in the filmmaking world.
Speaker BWell, first off, my biggest fear outside in general, is cockroaches.
Speaker BI hate them.
Speaker BSo if you.
Speaker BThis is to the world, if you want to know my weaknesses.
Speaker BCockroaches.
Speaker BI hate them.
Speaker BI went to school in North Carolina, and I've never.
Speaker BThat's where I discovered a cockroaches could fly, because one landed on me.
Speaker BOh, my God.
Speaker BJesus.
Speaker BNasty.
Speaker BThe cockroach movie?
Speaker BNo, thank you.
Speaker BI don't want to watch it.
Speaker BThat's my biggest fear, but.
Speaker BBiggest fear on set.
Speaker BAnd I think it just.
Speaker BI mean, I can't imagine anyone else wouldn't say this, but it's just like, it just.
Speaker BJust letting down, you know, letting down the people that you.
Speaker BYou're working with, you know, and especially, like, letting down your crew first and foremost.
Speaker BLike, I can't stress enough on this film how good of a crew that we had generally, like the Kentucky family that we kind of garnered.
Speaker BThis film wouldn't be possible without any of them, you know, Teo Stirs is my first AC and Ron Borges was my gaffer dude.
Speaker BThe people that came together for this film made it all possible.
Speaker BMy biggest fear, and I think throughout the entire film, was that I want to make sure that everyone's being taken care of.
Speaker BYou know, foster a positive working environment, but make sure everyone's heard.
Speaker BYou know, I worked as a gaffer before I started shooting, and, you know, there were a lot of dps that I worked for.
Speaker BWho, you know, I understand taking things, of course, seriously.
Speaker BYou want to do your job to the best of your ability.
Speaker BBut the thing is that if we're not having fun with what we're doing, you know, if you don't feel like that, you can come up, you know, as a department head or, you know, whoever, and say an idea to me.
Speaker BI don't want to be that kind of person, you know, on set.
Speaker BI always want to be someone who's fostering a positive work environment and making sure that everyone feels like their voice is heard because it is a collaborative process.
Speaker BIt's not just me, you know, running the visual ship.
Speaker BSo, yeah, I would say that that would be the biggest onset fear.
Speaker AWell, thank you so much for sharing and being so open about it.
Speaker ALast but certainly not least, a big and important question, as this is, as we've already mentioned, your debut feature as a dp.
Speaker AWhat is the number one thing you'll definitely take with you into future projects?
Speaker BThe biggest thing that I will take with me into future projects, remembering why got into this industry in the first place.
Speaker BAnd what I mean by that is looking back of when I was just starting out and I had the worst taste possible.
Speaker BI had no idea what a cinematographer was, but just the passion that, you know, I had for what I was doing at that time was something that I feel like I rediscovered on this, where it was like, I forgot how much of myself I can pour into a project and how deeply I care about something until I got on this.
Speaker BAnd I think the thing that I want to carry with me is that I want to build on that even more.
Speaker BAnd so going into my next project, like, preserving the director's vision and fighting for the director every possible step of the way is my job.
Speaker BI need to do that, you know, more.
Speaker BAnd it's not saying I didn't do that on this, you know, I feel talked to the producers.
Speaker BI was basically knocking on their door, like, every, like, you know, five minutes about things that we needed to do, but not losing that passion, you know, like, okay, like, how can I push the limits next time?
Speaker BHow can we, you know, have a story that, you know, or find a script, you know, that really resonates with me.
Speaker BI feel like this first step into the narrative space is the toughest.
Speaker BYou know, it's like taking the leap.
Speaker BBut the thing I'm going to carry with me, like always is just, like, the importance of camaraderie as well, and, like, how important, like, having, like, a crew that truly has your back and how far that will take you and, like, never forgetting the importance of that.
Speaker BFirst and foremost is having a team that understands you and will carry you through the trenches and, you know, you lift each other up and, you know, working with the same people so you can all, you know, grow together.
Speaker ASo it's an unbelievably important message.
Speaker AAnd yes, Scott, once again, thank you so much for your time and chat and this little behind the scenes look at this film because it's such a fun, great one to talk about.
Speaker ASo, yeah, thank you.
Speaker BThank you, man.
Speaker BNo, thank you so much.