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Before there was digital currency, there was physical currency.

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Before there was physical currency, there was barter and trade.

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If necessity is the mother of invention, then the necessity of exchanging currency

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for goods and services means there was an opportunity for the invention of fraud.

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Fast forward to today, investment fraud has remained a constant occurrence,

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only the tactics continue to change.

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Join us for a special three-part series that explores the different frontiers of fraud.

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From the early days of investing and the origins of the blue sky law,

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to the wild wild west of non-traditional investments within the metaverse.

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This is part three.

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The next frontier, a virtual wild west and non-traditional investments.

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Hello and welcome to Real Life Regulators,

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a podcast aimed at educating investors using real life examples of investment fraud cases.

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You are currently listening to the final installment of a special three-part series

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highlighting the evolution of investment fraud.

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This podcast is brought to you by the North American Securities Administrators Association,

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also known as NASA.

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I'm Rachel Carden, Director of Investor Education

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for the Tennessee Department of Commerce and Insurance Securities Division.

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My co-host for this episode is Nick Vonderut,

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Education and Public Relations Manager for the Alabama Securities Commission.

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And also joining us is Joe Rotunda,

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Director of the Enforcement Division of the Texas State Securities Board.

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Joe, before we dive into today's episode,

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could you please start off by telling us a little bit about who you are

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and what you do in your current role?

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Thank you, Rachel.

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And thank you, Nick.

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I am excited to be here today and talk about the metaverse with y'all.

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My name is Joe Rotunda.

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I am the Director of the Enforcement Division of the Texas State Securities Board.

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I am also privileged to serve as the Vice Chair of NASA's Enforcement Section.

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As the Director of Enforcement in Texas,

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I manage a team of attorneys and investigators,

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and our job is to protect the public.

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We conduct investigations into white-collar scams, investment fraud,

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and schemes devised solely to separate an investor from the retirement savings.

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Excellent.

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Thank you for that introduction, Joe.

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And thank you again for joining us today.

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So our theme for this episode focuses on the next frontier of non-traditional investments

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and how it's a virtual wild, wild west.

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So please tell us, in your opinion,

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what do you think the next frontier of investment fraud is actually going to look like?

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So looking into that crystal ball and looking into the future,

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I think the next frontier of investment fraud is going to be fueled by technology, right?

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Today, we're talking about the metaverse.

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The metaverse is very closely associated with many different types of digital assets,

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everything from cryptocurrencies to NFTs to decentralized autonomous organizations

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operating independently without the control of a trusted third party to simulate commerce

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and physical realities.

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Wow.

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And the metaverse is something that we hear a lot of,

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but a lot of us are having a difficult time understanding exactly what the metaverse is.

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Can you kind of help explain to us in simple terms what the metaverse is?

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Yeah, actually.

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And I think Rachel kind of hit it really, really well, the wild, wild west, right?

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I have heard the metaverse described as the wild, wild west.

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I've heard it described as a strange new world.

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Some people refer to it as an alternative reality, right?

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Something that may actually replace the physical world.

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So there are many different concepts of metaverses, right?

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And the word metaverse does mean different things to different people.

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But here's really what it comes down to.

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A metaverse is an immersive 3D environment, right?

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It's like an immersive 3D world.

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It has physics, right?

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It promotes commerce.

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There are areas to explore, places to play.

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And when you enter these strange new worlds,

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you're doing it digitally, not physically, right?

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So if I were to enter the metaverse or a metaverse today, right now,

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while we're talking, I would do so in the form of an avatar.

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Now, what is an avatar?

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An avatar is a digital representation of yourself, right?

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It is a computer-generated person in a virtual reality that you control.

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And the avatar represents you, right?

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It can have a hairstyle like yours.

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It can have your same fashion sense, right?

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It can be you.

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And what do these avatars do?

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Well, you control your avatar in these metaverses.

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And you can explore. You can play.

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You can shop. You can even work, right?

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There's a lot of things you can do in metaverses.

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And we'll talk about some of those later on today.

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But really, what it comes down to is this,

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is a metaverse is an alternative digital reality

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that is designed to reflect the physical world.

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So how exactly do you get to the metaverse?

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Well, we could do it right now, actually.

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But now, there are many ways to jump into a metaverse, right?

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Sometimes we see these advertisements or articles,

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and they show people wearing headsets and goggles, right?

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Things that cover up their eyes and project images.

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That's one way to enter a metaverse, right?

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That creates a very immersive experience.

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But it's not the only way.

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We can enter the metaverse as long as we have an internet connection

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or a keyboard, a mouse, a computer, a monitor, and a Web3.0 wallet.

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Now, the Web3.0 wallet is somewhat essential for most metaverses.

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It is a wallet that is designed to hold different types of cryptocurrencies

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that you can take into metaverses and that do things in metaverses.

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So really, what it comes down to is this.

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As long as we have a computer, right, with an internet,

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we can download one of these wallets very quickly in a matter of minutes

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and jump right on into the metaverse.

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Wow.

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Well, is there more than one metaverse, or is it just the metaverse?

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There isn't just one metaverse.

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Although a lot of people, a lot of enthusiasts, a lot of real purists,

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think the ultimate goal is getting to that one single digital representation

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of the physical world.

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What we're finding is there's not just really one or two or three metaverses right now,

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but there are many different metaverses,

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and we can choose which ones we want to go in.

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And some of them are actually built for very specific purposes,

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highly tailored to user content.

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Others are far more general, right?

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Like going to a new city and exploring a new city,

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going into a metaverse and exploring the virtual city,

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the virtual buildings, the virtual streets,

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and interacting with other virtual people through our avatars.

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Wow.

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Yeah, and if we could like step back for just a minute,

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you know, we talked about a lot of different definitions there in the beginning,

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and for those who may not be familiar with the metaverse,

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but also may not be as familiar with cryptocurrency,

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can you give us just two brief definitions of what a cryptocurrency is

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and what an NFT is?

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Sure, absolutely.

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What is a cryptocurrency?

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Well, it's not like money in the sense that you can hold it, right?

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You can't put it in your wallet and put that wallet in your pocket.

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It's not physical.

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It is a long line of computer code, right?

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What it boils down to is the cryptocurrencies are long lines of zeros and ones.

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But the key difference between these digital currencies, right?

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Cryptocurrencies and fiat currencies.

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Cryptocurrencies are administered through what's called a blockchain.

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Now, that is really the fundamental concept,

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and the idea of a blockchain is it removes a trusted third party,

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such as a bank, right?

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A financial institution, a credit union,

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all of those parties from transactions,

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and instead it maintains the ledger on a series of computers

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controlled by users all around the world,

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and they maintain the permanent ledger of all transactions

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with a particular cryptocurrency,

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and that's what we call the blockchain.

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So what is an NFT?

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An NFT is a type of cryptocurrency

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that cannot be reproduced identically, right?

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It is unique.

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While one Bitcoin may be the same for all intended purposes

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as the next Bitcoin and the next Bitcoin,

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every NFT is unique.

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And for that reason, NFTs are used to say digital means

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of transferring things like art, right?

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Something else that's unique.

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Music, right?

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Something that somebody may have title to,

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somebody may own the rights to, right?

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These things tend to be put on NFTs,

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and they are also transferred, right?

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Back and forth through a blockchain.

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Well, so now that we kind of got the basic definitions

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of cryptos and NFTs kind of circling back to the metaverse,

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do you think that this is going to be something

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that's going to be used to replace the internet

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in the means of socializing and education?

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Right now, I can go and get on the internet

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and listen to pretty much any song I want to.

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You know, I have a subscription to a service, right?

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I use it on my smartphone.

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I can use it on the internet.

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I can listen to music and it's great.

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And I can even go to some websites

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and I can see some videos of concerts.

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And that too is great.

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It's a very immersive experience.

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But with the metaverse, you don't just sit back

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and listen to music.

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You don't passively watch videos of bands in concert.

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You can use the metaverse to attend these concerts, right?

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Again, with the keyboard, a mouse,

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the same thing that we use through the internet

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to watch videos, to listen to music.

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But with the metaverse, you can actually go

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into the metaverse and experience the concert, right?

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Through your avatar.

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And in the metaverse, nobody has to worry

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about the nosebleed seats, right?

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Everybody gets a front row seat.

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So yeah, I can definitely see how some aspects,

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at least right now, of the metaverse

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could gravitate towards traditional internet use

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and there will be a blending.

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Other concepts, right now, they seem like science fiction.

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They seem like witchcraft, frankly.

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But that doesn't mean that they are not going to be very,

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very integrated within our use of online communications

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and online tools.

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And Joe, when we were talking earlier about the metaverse,

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you had brought up Pokemon Go, how popular this game is

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and how much everybody was using it and playing around with it.

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Can you kind of explain kind of how Pokemon Go,

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how it would relate to some of the services

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that the metaverse could actually provide?

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Sure, absolutely.

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Now, here's how it worked.

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Now, here's how it worked, it actually used something

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like a metaverse, right?

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It actually used kind of the same concept

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and the idea was this.

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You would go outside in the physical world

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with a smartphone and on that smartphone,

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you would be able to uncover digital representations

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of creatures, right?

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So if I pointed the smartphone perhaps at my house,

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at my front door, I might see a little creature

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living in my yard and I may need to go out and get him.

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Now, I can only see him right on the smartphone.

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So what that smartphone did is it kind of created

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a new world for me, right?

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It showed me things in the physical world

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that I can't see and I needed to go interact with them.

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That's how Pokemon Go kind of works, right?

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It creates a little virtual world

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and takes these kind of concepts

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and brings it right to you, right to your front yard.

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And there's a number of companies

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that are using those concepts now

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and these aren't small companies, right?

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These aren't startup businesses

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or at least not exclusively.

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These are some of the biggest businesses in the world.

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Taking it one step further,

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is it possible to purchase things in the metaverse?

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For example, can you purchase land in the metaverse?

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Boy, you can.

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You can buy just about anything, including land.

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When we talk about these metaverses,

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we talk about how they are an attempt

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to kind of digitalize the real world,

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create a virtual environment

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that is very similar to the real world

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and that includes commerce.

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So yes, you can buy and sell virtually anything

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and there's two real industries

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and I think you hit the nail on the head

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with one of them that's virtual land

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and the other one I'm really seeing is fashion.

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You can buy a number of different items

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and accessories for your avatar.

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Now, we talked about how you enter a metaverse

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through your avatar

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and your avatar is a digital representation of yourself.

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Well, your avatar needs clothes

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and sometimes you'd like some really nice clothes for them.

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So where do you go to buy clothes?

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You buy them from retailers that we know

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in the real world, the physical world

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who are now doing business in the virtual world.

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So that's one area where I really see it,

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but land is absolutely fascinating.

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Land is one of the hottest metaverse commodities right now

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and it looks like it is going to continue

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to be an extremely hot commodity

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and here's why.

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Now, if I want my avatar to have a house,

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I've got to buy some virtual land to build a house on

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and I got to use real money to buy cryptocurrencies

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to buy that virtual house.

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But it's not just virtual houses, it's virtual stores.

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We have financial services firms operating in the metaverse.

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We've seen the gambling firms operate in the metaverse.

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The fashion firms all operate in the metaverse.

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So everybody who's doing business in the metaverse

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needs some type of land.

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But there's also a number of just, I don't know,

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metaverse enthusiasts who are spending big dollars for land.

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And I'll give you an example.

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So late last year, Snoop Dogg entered the metaverse, right?

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The musician and the artist Snoop Dogg entered the metaverse.

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He has a mansion.

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It is a virtual mansion, but it's a mansion.

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But it's a mansion. It is very nice.

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I've seen the interior.

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I've never visited in the metaverse, never traveled there,

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but I've seen it online.

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I've seen pictures of it.

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I've seen his pictures of it.

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And it's got a big pool.

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It's got a huge driveway.

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It's got a number of different rooms.

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There's a movie theater.

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I think there's a bowling alley.

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It's everything you would expect from a mansion

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in the physical world now there.

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Well, you had an individual who is anonymous,

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but wanted to buy land next to Snoop Dogg.

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And they did.

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And it cost a lot of money.

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To buy virtual plots of land next to Snoop Dogg's mansion,

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it cost just under $500,000.

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A lot of money.

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Now, that's $500,000 for a virtual plot of land just for comparison.

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I thought I'd look at the prices of real estate.

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I guess we can say that real real estate, real real estate.

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We can talk about real real estate.

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And I live in Austin, Texas, so I wanted to take a look in Austin.

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Austin is just way off the charts in terms of the cost of housing.

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So I also looked at Dallas and Houston.

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Dallas and Houston, the median price of a new home,

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even after the pandemic surge, was about $250,000.

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Now, Austin is a little higher.

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It's just under $500,000.

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But what that means is that that plot of land right next to Snoop Dogg's mansion

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cost twice as much as the median home in Dallas,

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twice as much as the median home in Houston,

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and about the same as the median home in Austin, Texas.

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Wow.

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Sorry, Nick.

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I was just going to say and follow up.

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So this is you're purchasing something virtual,

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but you are using actual dollars to make that virtual purchase.

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Is that correct?

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Yes, although usually it's with cryptocurrencies,

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but you have to buy those cryptocurrencies

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with either actual dollars or get them somehow, right?

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So virtual land is typically sold as an NFT.

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And we talked about those NFTs being non-fungible tokens

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about each one being unique.

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And this is a good example of that, by the way, you don't want a thousand people

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having the same plot of land next to Snoop Dogg, right?

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Then you have a thousand people fighting over that plot of land.

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That plot of land is unique and it's stored as an NFT because NFTs are unique.

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So to purchase an NFT, you need to have a cryptocurrency wallet

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because NFTs are cryptocurrencies and you have to have a wallet

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that supports NFTs, which a lot of them do right now.

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But to actually get the cryptocurrency necessary to purchase that land,

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you're typically going to have to purchase it from somewhere, right?

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Buy it from an exchange.

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There are a number of them now.

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When we started talking about cryptocurrencies,

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even just five years ago, there weren't that many exchanges.

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But now I can get on my smartphone through Wi-Fi

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and use real money to buy cryptocurrencies

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and then use those cryptocurrencies to buy virtual land.

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So I have just a couple of questions about this virtual land.

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When we're dealing with the real estate,

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what drives the price up is that we're not making any more land.

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We are kind of stuck with the land that we have.

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Well, in the metaverse, is there a limited supply of land

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or are they just going to be able to just make as much land as they want to?

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And that's the first part.

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The second part is, when we buy the land in the metaverse,

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who are we buying it from?

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Boy, those are great questions.

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And they both kind of go back to the same source.

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So let's start with what kind of drives the price of the land in the metaverse.

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And you're right.

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It is, in the real world, we know they're not making any more land.

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And we have to be very, we're conscious of that, right?

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That plays into the market.

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In the metaverse, you can theoretically make infinite plots of land, right?

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Over and over and over again, because the metaverse is not constrained to geography.

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It does not know the physical limitations that we have here in the real world.

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But most metaverses are controlled by what are called decentralized autonomous organizations,

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or DAOs.

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And what a DAO is, is it is a, think about an organization that would run without people.

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That's what a DAO is essentially designed to do.

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It is powered by what's called a smart contract.

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A smart contract is simply code in a cryptocurrency that permits something to happen.

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And that's how DAOs work.

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So in the metaverse, if I hold maybe a cryptocurrency, or I have a plot of land, or there is some

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other kind of threshold level that I meet, I can cast a vote in the DAO, right?

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Nobody is controlling this DAO.

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It is simply receiving votes to determine whether or not something should happen.

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And that something can be, do we release more plots of land for sale, right?

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In other words, individuals who have an interest in that, either have a plot of land, have

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cryptocurrencies, something along those lines, they meet some threshold, they get to cast

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votes and they can vote to release more land.

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That is typically how it works.

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Now, many metaverses start with a number of plots of land that they're putting on the

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market, right, that aren't sold.

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So there is kind of a limited supply of those.

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You don't necessarily know how votes are going to go with the DAO.

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Maybe people will vote to release land.

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Maybe they will vote not to release land.

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There's definitely uncertainty there, but that's typically how it works.

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Now the second question is, is who do you buy these plots of land from?

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And wow, there are a number of answers to that.

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But I'll start with, and I'll just keep it very general and kind of high level here.

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And if we want some more information, we can talk about that later.

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But first of all, you can buy plots of land from another person.

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If I would own an NFT of that land next to Snoop Dogg, I could sell it to whoever I wanted,

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right?

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I could announce to the world that Joe is selling a plot of land and if you want it,

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you have to give him $500,000 and we can then engage in a transaction.

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Many times those transactions take place through an online marketplace dedicated to NFTs, right?

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So I could probably go to one of those online marketplaces and they work kind of like just

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the traditional online marketplaces like the Craigslist of the world, right?

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Where you get to browse listings, maybe find one that you're interested in.

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That's kind of how these online marketplaces work.

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They match people together.

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They match people looking for goods and people looking for services with people providing

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those goods or services.

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In this case, we're talking about NFTs.

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Other times you can buy them from the DAO, from the platform that is managing the metaverse.

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You can buy them directly.

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Sometimes they're raffled off.

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Sometimes they are what is called airdropped, right?

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Where an issuer sends land unannounced free of charge to your cryptocurrency wallet.

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Maybe because you've been a good customer, you have a number of different cryptocurrencies

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or you meet some other category for getting those land, but there's a number of different

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ways to get it.

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The most popular though by far is probably buying it online through an online marketplace.

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So who exactly then owns the metaverse or governs it?

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The idea with metaverses, with most metaverses, I should say, most of the things we traditionally

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think about with metaverses is that nobody owns it.

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Nobody governs it.

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There is all decentralized.

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It takes that concept that we talked about with the blockchain.

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With the blockchain, you had commerce and transactions without that trusted third party,

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the bank or the financial institution.

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That's how metaverses are largely designed to work.

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Instead of having a trusted third party that is a financial institution, we are removing

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that trusted third party that we consider the government.

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So it removes that aspect, allows the community to have a voice in how that metaverse should

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be administered.

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What are people exactly investing in the metaverse?

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Another fantastic question.

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We've talked about land, so I may not talk about land speculation, but let's really get

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to the heart of it.

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Metaverses are designed to simulate the real world.

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That means that anything that you can invest in, in the real physical world, you can probably

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find a metaverse equivalent.

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We've seen a number of different types of investments that are tied to the metaverse

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or actually in the metaverse.

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I'll give you just an example of a few of them that we've seen.

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There are start-up businesses that want to begin operating in the metaverse, but they

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need capital because they're start-up businesses.

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They don't have seed funding.

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If this was a traditional company, that company would probably sell equity or take out loans

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but mostly sell equity to raise capital for operations.

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That's how the business owner is going to develop the business.

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Let's transition on to the metaverse.

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If somebody wants to start a metaverse business and they need capital, what do they do?

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They raise money.

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They sell equity.

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What does the investor get?

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We talked about how in the real world, the physical world, selling equity would convey

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maybe an ownership interest in the company, maybe a right to receive profits.

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That's what we're seeing in the metaverse.

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If somebody wanted to start up a metaverse business and sell equity, oftentimes they'll

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be conveying a portion of ownership in that metaverse company to the investor along with

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the right to receive profits.

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That sounds very similar to what we know, what we do, how we work, how we invest, how

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we plan for retirement every day.

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It is.

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It just takes the concept one step further.

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Ben, is there any kind of protection or regulation in the metaverse when it comes to investing?

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Well, that is the million dollar question.

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I would think that if we uncovered a securities fraud in the metaverse and attempted to investigate

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that and stop it, we would be told there is no regulation in the metaverse.

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Here's what I know as far as regulation goes, and here's what I know as far as securities

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laws go, whoever is in the metaverse, perpetrating any type of a securities fraud, well, they're

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also in the real world and they're living in the real world.

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They're physically present in the real world.

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They can be jacked into the metaverse much like Neo would jack into the matrix in the

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movies, but they've got a physical presence here.

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If they are in Texas, Texas would have an interest.

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If they are in New York, if they are in Alabama, right, New York, Alabama, Tennessee, if they're

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in Tennessee, Tennessee is going to have an interest.

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We're going to aggressively investigate those frauds, and if somebody is located in Texas

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or there are victims in Texas, you can bet that my state will be very active, and I know

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other states will too.

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So unfortunately, you know, fraud will happen everywhere, whether it's on real land in the

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metaverse, it happens everywhere, but what are you seeing as far as, is there a key demographic

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that is participating in investing in the metaverse?

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You know, there's not.

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And when I got into this, I really would have thought that this is a type of investment

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that would maybe be geared towards younger retail investors, maybe investors who first

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began buying stocks during the pandemic, perhaps through their smartphone, right, that's true,

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I mean that is, and the demographic probably does skew a little bit lower, but here's the

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thing is that there are many traditional companies, right, that are financially tied to the metaverse.

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These are everything from Microsoft and Apple.

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We talked about some of the car companies.

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There are medical device companies, medical procedure companies, there are schools, private

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and public schools, there are promoters, concerts, you name it, that are all heavily invested

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and we own their stock, right?

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So if I own shares of stock in a company that is heavily invested in the metaverse and relying

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on the development of metaverse technology to profit, then I'm actually invested in the

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metaverse.

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Well, how do you think the metaverse investment fraud is going to be different from the traditional

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investment fraud?

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Oh, it's going to be scary, it's going to be dangerous, it's going to be harmful.

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I have no problem in saying that the metaverse gives white collar criminals and scam artists

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tools they need to even more effectively perpetrate frauds, right?

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And let's just take an example.

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We know that white collar criminals oftentimes impersonate real registered securities professionals.

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We know that they will adopt their name, they can use the internet to create a fake webpage

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pretending to be that person, they can post photos on that website to give it legitimacy

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to make it look like that real registered person is actually using that website.

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They can put in a CRD number, which is a unique identifying number assigned to each individual

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or firm dealing in the registered securities industry.

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They can use a number of tools already, but the metaverse, the metaverse takes it on steroids.

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Well, an avatar, right?

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We have an avatar, you may have an avatar out there that looks like Joe Rotunda, that

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looks just like me, but do you know who's controlling that one?

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You never know, right?

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There are different, these are the new techniques.

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We get a number of cases from investors who were deceived for maybe spoofing, right?

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Where somebody sends an email that appears to come from a legitimate source, but really

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comes from the bad source and I think we all know that sometimes at work we'll get a notice

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from our IT department that we shouldn't click on a particular link in an email that

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at least malicious software.

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That's pretty easy.

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But I've heard concerns from security experts, not about metaverse links or spoofed metaverse

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emails, but about malicious conference rooms, right?

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Conference rooms that may be equipped with some type of malware that can either permit

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a thief to steal from an investor or compromise that investor's metaverse wallet.

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I've heard about the possibility and the concerns that individuals, people who appear

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to be receptionist, people who appear to be professionals, people who appear to be financially

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savvy or be associated with a particular company may actually simply be a facade controlled

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by a bad actor with nothing, doing nothing more than trying to trick an investor out

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of his money.

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So give us, that's a lot of great discussion about what that is going to be in the future,

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particularly when it comes to investment fraud.

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Give us some red flags that folks should be aware of to ensure that if they decide they

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want to participate in the metaverse that they can be aware of what to look for so they're

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not getting scanned.

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The best way to protect yourself in the metaverse is not through some type of futuristic technology.

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You don't need a lot of technical savvy.

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You don't need third party applications.

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You don't need to pay for a suite of security software.

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Let's start with the basics and here they go.

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Number one, know who you're dealing with.

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Many times promoters of metaverse investments don't disclose their identity and that's fairly

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common in the cryptocurrency industry but it's not common in the investment industry

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or the financial services industries.

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You need to know who you're dealing with.

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So that's always a big one.

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Number two, investors are entitled to all material information.

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Investors have to truthfully disclose all material information in connection with the

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offer or sale of a security and that information in addition to the identity of the person

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you're dealing with can be very, very simple and basic.

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For example, where are they located in the real world?

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What is their address?

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Now why is that important?

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Well, if something goes wrong with an investment in the real world, we can contact the person

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who sold it to us.

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We can have a conversation, maybe we can work out whatever the issue is.

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If things get really bad, I may have to file a lawsuit, I didn't know where to serve that

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person, I need to serve them with court papers to start that lawsuit.

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Many promoters of the fraudulent metaverse investments, the promoters who are acting

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illegally not only are not disclosing their true identities, you have absolutely no idea

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where in the world they are located or any means of contacting them and that gets really

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scary because what does that allow promoters to do when things go bad?

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Well, when things go bad and the thief decides that he has raised enough money and it's time

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to get out of town or in this case get out of the world, he can't leave fingerprints,

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right?

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The fingerprints will always lead to him.

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If you don't have the name, you don't have the physical location on the address, you

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don't know where the person is located in the real world, you're probably not going

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to be able to recover your money.

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You're probably not going to be able to even take steps to recover your money.

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Getting that information early on is extremely important and people who don't disclose that

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information give themselves an avenue of escape.

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So these bigger companies that are actually participating in the metaverse already and

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the ones that are offering investment opportunities, are they registering their investment opportunities

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to investors?

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Yeah, it's kind of fascinating.

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We can take a look at SEC records for these companies and I went through a little exercise

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earlier this year, it was around March of this year, it was in April, I wanted to gauge

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metaverse activity and I was trying to figure out a way to do that and I figured looking

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at SEC records may be insightful because public companies have to file reports and companies

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that are operating in the private markets typically have to file forms.

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I wanted to see how many of those reports in those forms showed that there was metaverse

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investing going on or they were operating in the metaverse, they had some sort of financial

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connection to the metaverse.

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So I went to the SEC's Edgar public database and I searched it by keyword going back all

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the way to 2001, so about 20 years and I looked for the term metaverse and I wanted to see

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how many companies were again mentioning the word metaverse in their public filings.

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Of course, we're going back 20 years, there wasn't much but we got to I think it was 2017,

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2018, 2019, we started having some hits but they were all low.

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I think 2017, 2018, 2019 combined 10 securities filings with the SEC mentioned the word metaverse

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but then it exploded and that's how I know what we're talking about today is really,

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really hot.

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We have a trend, we can look at the data.

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From March of 2021 through March of 2022, there were more than 1,200 securities filings

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with the SEC that reflected the word metaverse.

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So over that 12 month period virtually all metaverse activity took place.

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More than you may have had years where there was one filing, two filings, three filings,

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maybe 10 but certainly no more but that one year period that really showed exactly where

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we are and I've continued to monitor the SEC database looking for things like metaverse

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and NFT and I can tell you they're still extremely hot among the securities firms.

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So should investors, whether they're investing in products in the real world or in the metaverse,

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would a good step for protection be to check out and see if the product is in fact registered

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with the SEC or with the state and if it's not, maybe they should pause?

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That is fantastic advice.

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If I could put that on a billboard and post it around town, right?

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Check with your state securities regulator before you invest.

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Not being registered is a red flag, absolutely.

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We talked a little bit about the jurisdiction and the regulation earlier but just to make

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it very clear, if state securities regulators are responsible for regulating the securities

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markets in their state.

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Now that may not seem like it touches on the metaverse but any individual in their state

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right now who is offering securities through the metaverse and is physically located in

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the state, we regulate them and if that person is not registered, that means they're not

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complying with important laws that are solely designed to protect investors.

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That's why we have securities registration laws.

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This is not about getting a license like a driver's license and sticking it in your pocket.

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Individuals have to go through a background check.

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They have to be part of a supervisory system, a compliance system, firms have to open their

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books and records to regulators so that regulators can conduct an audit and make sure that investor

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funds are being preserved and invested as directed, right?

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These are important laws for protecting the public.

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Individuals operating outside those laws, not complying with those laws, are not providing

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their investors the same protections that registered firms are.

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And Joe, you mentioned that huge spike between 2021 and 2022.

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Do you think that was caused by the pandemic kind of ushering in that digital focus or

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do you think that was organic and that was kind of the way that we were always going

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to trend?

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I think it's probably a combination of both.

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I think the pandemic definitely accelerated this.

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I also know that these, you know, especially some of the more popular metaverses like the

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Sandbox or Decentraland, right, have been in development for a long time and the pandemic

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wasn't the beginning or the end of them.

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But I think metaverses and metaverse technology really came to the forefront during the pandemic.

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And there's a couple of reasons for that.

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Let's really hit them real briefly.

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Number one, we talked about metafactories.

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What about a metaversity?

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We have universities that are developing what they call metaversities.

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And these are universities that we know, these are not very small, right, tiny.

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I know I went to the University of Kansas for law school.

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The University of Kansas School of Nursing is developing a metaversity solely for nursing

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students.

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Stanford held an entire course, right, throughout an entire, however long the semester was,

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in the metaverse.

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And individuals connected with goggles, right, you put on goggles to connect and you would

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go on field trips in the metaverse and see places that you could never travel to, right,

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in the real world.

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You would build things in the metaverse.

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In fact, that course was so popular that right now they've made all the materials available

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online.

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So if you're listening to this, you can actually go and be a part of that course.

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We saw it in medicine during the pandemic.

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And that's a real big driving force, right, the ability when we're all kind of locked

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in our homes, we're all sheltering in place to bring either specialists on board from

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different parts of the world to work with doctors remotely for diagnoses to come up

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remotely using 3D models.

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I know I had knee surgery right before the pandemic and that was done with some type

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of metaverse technology, right, where they created a 3D kind of simulation of my knee

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and used augmented reality to help repair it, something that would have been unavailable

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just a few years before in a new type of procedure.

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So we had a number of different forces I think driving interest but one of the other things

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is that we had a heavy investment from big publicly traded companies.

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So we had all these driving forces and I think a lot of it was experimental.

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We didn't quite know how it would work out but that really kind of pushed us in that

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direction and the only other thing I would add to that and I think it's absolutely fascinating

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is South Korea has taken a huge initiative to push metaverse technology.

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So not only are things like classes being held in metaverses but there are actual metaverse

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meetings with government leaders and that's how government leaders are meeting with people,

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not just tweeting, right, a couple characters of text here and there but actually going

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into the metaverse and having kind of that personal experience, political candidates

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were having debates in town halls in South Korea in a metaverse, right, where everybody

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gets that front row seat to see how their candidate responds.

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News was bringing, you know, the news might report on something that's far away, not necessarily

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local and you can't see pictures or become immersed in it, right, on TV or reading on

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the internet but news stations began taking us into metaverses of places where things

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were happening, things they were reporting on.

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So there were a number of these different factors that really accelerated it but if

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I had to pick one, honestly, it really is the heavy investment by the publicly traded

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companies and that's what separates metaverses from the early days of crypto, right.

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The early days of crypto was enthusiasts for years, enthusiasts buying and selling Bitcoin

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for a dollar or two before it broke into the mainstream.

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Publicly traded companies kind of stayed away from it.

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Metaverses, publicly traded companies are out in front of it and that is really feeling

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it.

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Didn't that make sense?

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Yeah.

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Wow.

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Well, Joe, you've done an excellent job explaining an extremely complicated subject where our

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listeners and I know myself I've learned a lot today but do you have any parting words

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or anything that you may have left out that you feel like the listeners should know about

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the metaverse?

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Let's see.

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You know, it's so it's really hard for me to kind of offer some guidance right now because

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it is changing so fast.

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Here's the one, if I had to, I'm going to offer a word of warning and then I'll offer

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something positive.

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How's that?

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So here's my word of warning.

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Metaverses are designed to be immersive.

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They're necessarily designed to be immersive.

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They want you to live, breathe and feel, right, what is going on in the metaverse and that,

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that's great in many aspects but it's also dangerous.

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We've heard, I used to prosecute sexual assault and I know how traumatic, how much damage,

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how emotional I can get.

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We've heard reports, there's been some widespread reports of individuals who have described

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sexual assaults in the metaverse and how real it felt, how very real it felt.

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It wasn't like somebody used bad words in a chat room and he could just leave the chat

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room and forget it.

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It's designed to be an immersive experience.

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So that's kind of a word of warning is that the immersion does have the positive side

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of it.

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You can run, you can play, you can dance, you can do whatever you want to do but it

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also means that there are some dangers that come with that.

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But on the positive note, these things are full of excitement.

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They are changing all the time.

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They are cheap.

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You don't need a headset and goggles, right?

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You can but you don't need one.

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When I go into the metaverse, I use a mouse and a keyboard and it's, I can see why a lot

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of people really, really enjoy it.

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There's just a lot to do, there's a lot of excitement and for the most part, a lot of

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good vibes.

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Excellent.

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And I'm going to echo what Nick said, Joe, this has been a fantastic session.

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Really great detail, great job, you know, narrowing it down for us who may not know

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a bunch about the metaverse and are genuinely curious and want to learn more.

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So excellent job.

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I appreciate it.

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Thank you again, Joe, for all that fantastic information.

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We appreciate you joining us today.

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We always like to close our episodes by reminding everyone there's an easy way to find out who

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your jurisdiction securities regulator is as well as how to research the background

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of anyone making you an investment offer.

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Simply visit nasa.org, that's N-A-S-A-A dot O-R-G.

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Click the contact your regulator tab located in the top right corner and then select your

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jurisdiction's location on the map to find the contact information for your specific

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regulator.

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Being an informed investor means having a plan and understanding each one of your investments.

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Whether you're new to investing or already investing, NASA and its members provide a

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variety of educational resources for investors of all ages.

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Visit nasa.org for more information on how to be an empowered investor.

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Again, that's N-A-S-A-A dot O-R-G.

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Thank you both again so much for joining us and more importantly, thank you for the work

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that you do each day to protect your state's investors.

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That's all for today's episode.

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From Middle Tennessee, I'm Rachel Cardin.

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And from Montgomery, Alabama, I'm Nick Vongaroo.

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If you have any questions about today's podcast or you would like more information about the

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topics discussed, please email us at realliferegulators at gmail.com.

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That's realliferegulators, all one word, at gmail.com.

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And if you'd like to hear future episodes of Real Life Regulators, please hit the subscribe

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button.

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Thank you very much.

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NASA provides its information as a service to investors.

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It's neither a legal interpretation nor an indication of a policy position by NASA or

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any of its members.

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If you have questions concerning the meaning or application of a particular state or provincial